1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 332.5 hrs on record
Posted: 27 Dec, 2020 @ 5:54pm
Updated: 27 Dec, 2020 @ 6:02pm

Destiny 2 has a lot of potential, but unfortunately the developers have squandered most of it.


PvP
This game should have followed the Halo formula by focusing on PvP while still offering a modest campaign experience. In Destiny 2, PvP feels like an afterthought. Consider the following:
-No server matchmaking, only P2P
-Remember when Trials came back and everyone agreed it sucked? That was entertaining to watch
-Cheating was a huge problem during that same time, not sure about now
-Every time new subclasses or exotics are introduced, balance is thrown out the window. Players who don't have the latest expansions are at a blatant disadvantage. I remember being a vanilla player when Forsaken came out, it was miserable
-You earn the best gear and materials from high-tier PvE activities. So even if you prestige or rank up in Crucible, the game literally doesn't care and gives you crap rewards
-In addition, exotics and god roll weapons/armor are RNG-gated. And the RNG in this game is downright terrible. Therefore, it's likely you'll never achieve your ideal loadout unless you spend hundreds of hours on the grind. Most players will have really jank low-tier armor combos cause they can't be bothered

This really blows because I truly believe that PvP is the high point of the game. I'd even argue that can be better than Halo. The shooting feels 100x better, fast movement speeds up the pace, and the build possibilities are very wide.

PVE/Co-op
You'd think the PvE experience would be much better, yes? Think again.
It feels like all you do in this game is grind, grind, and grind. Considering this is an MMO, this is expected. Some players like it, most hate it. I got so sick of it and it's one of the main reasons I quit.

People claim that the raids are the pinnacle experience of the game. I very much disagree. The encounters are convoluted and take some time to memorize, and trying to carry a bunch of smoothbrains through them is one of the most soul-draining things I have ever done. And just to top it off, the horrible RNG in this game will ensure that you won't be rewarded for your efforts.

The whole story and narrative are just bad. I don't think most players even care about it at this point. People say Halo 4 and 5 are terrible stories, but they actually qualify as stories. Can't say the same about Destiny.

One of the final nails that sealed the coffin for me was weapon retirement. At first it didn't sound so bad, but when I realized that my god roll gear was pretty much unusable in high-level activities, I just couldn't stomach the idea of grinding for everything again. It just shows how the developers just use the nuclear option to patch up the main flaws of the game.

Price
I simply cannot justify spending an upwards of $70+ a year on this game just to stay up-to-date. To add insult to injury, just check the store page for Beyond Light. I wouldn't know since I quit just after Shadowkeep (which was also boring), but the reviews speak for themselves.

Conclusions
Essentially, Destiny 2 is a mediocre, overpriced live service that boils down to the same repetitive grind. It struggles to balance the PvE and PvP aspects of the game. Instead of excelling in one, it sucks at both. When you see people with 1,000+ hours agreeing that the game is boring as balls but they can't seem to put it down, just take that as a huge warning. I've been there before and it feels like purgatory. For the love of the Traveler, play a better game instead.

Also, how's that Dawning event going? It seems like people reeeallly care, lol
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1 Comments
Aladeen 28 Dec, 2020 @ 10:17am 
honestly pvp is a complete and utter shit show currently and pve is still a snooze fest where i cant use 90 percent of my favorite guns so no thanks. moved on to other games now