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Évaluations récentes de hataca

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Affichage des entrées 1-10 sur 16
1 personne a trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
112.0 h en tout (9.0 heure(s) lors de l'évaluation)
A huge improvement over the base TWP. It's still not as historical as many of us would like (massed cavalry did NOT exist in the late bronze age), but it does a good job balancing historical "facts" about that time period and artistic/creative liberties. This game feels like a mini Three Kingdoms TW, but with more fleshed out dynasty/family elements which makes the game all the more enjoyable. For instance, if you play very warlike and aggressive, you get dynastic bonuses that reflect that. Same thing if you are peaceful/diplomatic, pious, and so on. The battles play out much like Troy, especially on higher difficulties, so take that as you will. I also kinda miss the Shemsu Hor mechanic from the base game, but those are my only gripes.

You can also play as minor factions too, which are not as fleshed out as I would like... especially considering one of them is the actual Pharaoh and Achilles. Still, nice to see them in the base game without having to pay for it. All in all, CA Sofia really outdid themselves with the Dynasties update-- which is to be expected. CA Sofia generally does great work, but is impeded by the incompetency of CA itself. Definitely worth the buy, even at full price.
Évaluation publiée le 30 juillet. Dernière modification le 30 juillet.
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6 personnes ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0.6 h en tout
I'm refunding this for obvious reasons that have been covered by thousands of other people before me, but I'm leaving a positive review because it's really, really funny watching people spawn in by the dozens into multiplayer games then disappear because they lose connection.

Please don't buy this game.
Évaluation publiée le 14 mars.
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54.5 h en tout (45.5 heure(s) lors de l'évaluation)
Besides accurate Latin pronunciations, this is by no means historically accurate. So if you're one of those people that will judge this game solely off that, you'd best save your money or wait until it's on sale. The game takes more from HBO's Rome series than it does from actual Roman history. That's not even hyperbole, I'm being very serious. That said, I still find it a very enjoyable game as both a TRPG and history enthusiast.

The game's mechanics are fairly solid and *fair*, most of the time at least. The classes are all equally valuable and viable, the characters are all fun, even the ones that people say aren't. Some characters are given more love than others, but that's par for the course in most RPG's anyway. The story is also engaging... most of the time. Like the characters, some parts of the story and certain quests are given *much* more love than others.

All in all, I was pleasantly surprised with this game, 8/10.
Évaluation publiée le 12 novembre 2023.
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2 personnes ont trouvé cette évaluation utile
132.2 h en tout (1.6 heure(s) lors de l'évaluation)
I *really* like this remaster, but there's a lot of issues, which have already been covered by most of the reviews that were written before this one. Graphics customization options are severely limited, which means you can't change the rather tight FOV, the ultrawide mode they've set (that you cannot change) is a bit of an eyesore at times, some of the bugs from the original titles are still present - party members getting stuck, sound files for certain abilities not playing, the occasional camera tracking issue, and a few others. The mouse acceleration issue everyone is talking about is more of a nuisance than this terrible game-breaking issue they're making it out to be. As with all EA games on Steam, you have to run Origin - which sucks. However, the thing I really, really hate about this is the fact this is full retail price (60$ USD!) for a collection of games which are arguably overpriced in their non-remastered states. I wouldn't suggest buying this at full price until they fix the bugs from the original games and free up graphical options.

There's a lot of good things about this remaster, which I'll break down based off my experience with each game - which I kept as short as possible, so as not to go over the 2 hour grace period.

Mass Effect 1 looks gorgeous... most of the time. I played past Eden Prime and up until the point where you get full control of the Normandy - I went to a couple planets for side quests. All the cutscenes I've watched thus far are gorgeous and the general atmosphere of the game, whether its the Citadel or the biome of a random planet, looks beautiful and vibrant. Everyone also has new facial textures - which look better for some, rather than others. With male/female Shepard and Kaiden, along with a few other NPCs on the Normandy, the new faces looked rather nice. Others, like Ashley and Anderson, it felt more like a mod you'd find off Nexus rather than a remaster - but with a game as old as this (2007), I suppose this was to be expected. The new UI is kinda nice. It certainly "feels" better than the original, but it's still a little clunky in some areas.
I'd like to note gunplay for the new ME1 is actually different from the original. Pistols still do the same amount of damage and they have a slower rate of fire, which makes sense. Shotguns have a much faster rate of fire but also do the same amount of damage. The assault rifle feels a lot less accurate and the snipers feel a lot more stable than they did in the original as well. These changes seem to carry over into the other titles as well.

Mass Effect 2 benefits the most from the graphical updates. I played the game through the two tutorial missions up until the point where you gain control of the Normandy (again) and I flew around space for a little while. The cutscenes and many of the textures looks very nice. Most of the characters look improved, but others look relatively the same. Miranda still has a fish face and Jacob still looks weird, but it's nothing worth complaining about. The game's environment looks absolutely stunning, arguably more so than the last game, but that's just my opinion. The UI is relatively untouched, save for a couple minor things, which is fine. Some of the facial animations are a bit wonky in the remastered ME2, but that might just be my problem and not yours.

Mass Effect 3 looks and feels like a large, graphical overhaul mod you'd find on Nexus or some other website. That's not to say it looks bad - you can clearly tell a lot of effort went into sprucing the game up. ME3 just didn't benefit as much from the remaster as the others. Same as before - textures, faces, sounds, etc. are noticeably improved, but there's not much else to say.

My favorite thing they put in the remaster is the "Genesis Comic" feature. This allows you to determine what happened in the events of the previous game before you customize the appearance and class of your character. This is really nice if you only want to play Mass Effect 2 and 3 but don't feel like slogging it out on the original - definitely a lot better than the "Dragon Age Keep" thing they made you do for Dragon Age Inquisition.

tl;dr -- mostly good remaster but *do not* buy at full price
Évaluation publiée le 14 mai 2021. Dernière modification le 14 mai 2021.
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37 personnes ont trouvé cette évaluation utile
0.0 h en tout
tl;dr - great dlc but yuan shao sucks and it derails the whole point of this dlc

Before I start this, I want to say I really, really enjoy this DLC. Easily one of, if not the best content that's been made for this game. The Cao Cao overhaul was greatly appreciated, as well as the Yuan Shao and imperial court overhauls. Liu Yan/Liu Zhang was alright - more thought was put into their faction mechanics than more important ones like Ma Teng, Han Sui, or even Yuan Shu. Fantastic stuff all around.

However, one thing that bugs me is Yuan Shao's faction starting situation in the new date. It's historical fact that each of Yuan Shao's sons held significant power within his domain - but to make them vassals (particularly the weakling Yuan Xi) ruins the entire premise of a DLC centered around the conflict between Yuan Shao and Cao Cao. In both fiction and actual history, their conflict was categorized as this cataclysmic duel between two titans in northern China. Yuan Shao with his massive army, far-reaching influence, and limitless supply of grain versus Cao Cao who has some of the most competent commanders and military forces of the era and the imperial court under his thumb.

But here, the roles are reversed. Cao Cao has massive cash and food reserves, who easily outproduces Yuan Shao in every conceivable way. Yuan Shao's only advantage is that his starting forces are stronger than Cao Cao's, but that disappears *very* quickly, especially on Very Hard/Legendary. Poor Yuan Shao can't even raise another decent starting army without bankrupting himself. Yuan Shao's vassals, namely his sons Yuan Xi and Yuan Tan - comprise about half the territory he was *supposed* to rule over. This leads to a situation where you either have to annex your vassals or prepare yourself for the fight of your life once the AI controlling Cao Cao has finished off Liu Bei and Gong Du.

I don't mind a challenge, but not when it comes at the expense of breaking with history.
Évaluation publiée le 17 mars 2021.
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7 personnes ont trouvé cette évaluation utile
0.0 h en tout
My (brief) experience with Shi Xie has been fairly positive. He's basically a more family oriented Kong Rong - but without the hilariously overpowered crossbows. His faction resource and the chests that you purchase with them seem like something that can be easily exploitable in the mid-late game but I can't say for sure yet. I like what I see so far though.

His relatively decent starting position in the 194 start date might translate into him becoming an emperor in the late game - which is a tremendous pain in the ass for anyone that isn't Sun Ce or Yuan Shu. He became an emperor multiple times for me even before this DLC. I imagine he will probably show up even more now that he has tribute chests - namely regional chests. But I can't say for sure until I've played through more campaigns.
Évaluation publiée le 3 septembre 2020.
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0.0 h en tout
I personally enjoy this DLC - but you might not. It’s one of those either-you-like-it-or-you-don’t releases. Be sure you watch plenty of gameplay videos before you buy it. Also, *most* of the launch bugs have been patched out by now.

I can’t anything that hasn’t already been said. The Nanman are a fun and refreshing group to play as - new heroes, new units, new abilities, ELEPHANTS, you can’t really ask for much more.

The only downside I think of is the fact they are by far the most blobbable faction I’ve ever played (with the right reforms) in a Total War game. The early game challenge is turned into a relatively easy late game experience when you’re obliterating Han armies with 10-12 elephants leading the charge. Mulu in particular is ridiculously overpowered.

All in all, very fun DLC - 8.5/10
Évaluation publiée le 3 septembre 2020. Dernière modification le 18 septembre 2020.
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39 personnes ont trouvé cette évaluation utile
0.0 h en tout
People really have the gall to complain about the fact this DLC is a reskin of vanilla, but leave a positive review on the Hannibal DLC on R2TW and others like it.

Yes, Eight Princes is a reskin of the base game with a clear lack of unique characters beyond your starting leaders. Most of the units are reskins or copies of the ones found in the base game as well. However, it does add several aspects from the base game. The Might, Wealth, Spirit, and Mind paths offer a unique playthrough for each of the Eight Princes that you play. Sima Lun is best suited to the "Mind" path, Sima Wei to Might, etc., each offers a way to "specialize" your empire and, in my opinion, improves gameplay in the long run.

The option to be the emperor's regent, as opposed to simply taking over as the new emperor, is also a welcome addition. Liu Bei's entire focus in the base game (and the ROTK book) was to restore the Han Dynasty, not take over himself, even though he was the "uncle" of the Emperor Xian. But the base game offered no such option. Having the option to be the regent while playing as the "good" Princes shows there was an effort made to make this DLC better, or at least, different, than the base game.
Évaluation publiée le 30 aout 2019. Dernière modification le 30 aout 2019.
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50.3 h en tout (17.3 heure(s) lors de l'évaluation)
An incredibly fun game with an in-depth world, (mostly) interesting characters and a fantastic story that's to be expected of Obsidian. That said, the combat can be extremely... clunky, at times. They should've stopped the whole auto-attack sequence with intermittent abilities back in the late 2000's with KOTOR 2.
Évaluation publiée le 11 juillet 2019. Dernière modification le 2 juillet 2021.
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4 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
9.0 h en tout (3.0 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
A fun game... for a little while. It's definitely got potential, but there needs to be a LOT more content for this to be worth 30 bucks. I accidentally "won" the game in a few hours and was really disappointed it was so short.

With that said, I'm definitely looking forward to seeing what this game will be like in a few months, maybe a year.
Évaluation publiée le 11 juillet 2019.
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Affichage des entrées 1-10 sur 16