14
Products
reviewed
202
Products
in account

Recent reviews by Nostril

< 1  2 >
Showing 1-10 of 14 entries
39 people found this review helpful
41 people found this review funny
2
1
31.9 hrs on record (17.7 hrs at review time)
eboy game
Posted 9 January, 2021.
Was this review helpful? Yes No Funny Award
12 people found this review helpful
0.1 hrs on record
asdf
Posted 25 November, 2020.
Was this review helpful? Yes No Funny Award
29 people found this review helpful
61 people found this review funny
15.0 hrs on record (4.2 hrs at review time)
You can tell it's a dystopia because the sexbots have rights and exercise free will.
Posted 8 March, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
24.2 hrs on record (15.6 hrs at review time)
good game
Posted 28 June, 2019.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
2 people found this review funny
3.8 hrs on record
playing doki doki is a mistake I recommend making
Posted 22 November, 2017.
Was this review helpful? Yes No Funny Award
8 people found this review helpful
84.5 hrs on record (78.9 hrs at review time)
Early Access Review
Before I begin this review, I want to make it clear that Klei has done a poor job marketing the game, and it may not be what you expect from the store page. While the game is marketed as a "colony management sim", Oxygen Not Included (or ONI for short) has a punishing difficulty curve and pretty limited micromanagement, despite what a fan of the genre might expect. A more accurate description might be: "A space-colony resource management game" or something similar. It should also be noted that for whatever reason, Klei has decided to refer to all of their major content patches as "Upgrades", which infers to the reader that they might be paid DLC, when in fact every update is free. This leads to review bombing, and in combination with a downvote/upvote bot army, has done some considerable damage to the store page.

tl;dr: The store page does not accurately describe the game

Moving on to the review, written as of the Oil Update
I personally enjoy ONI greatly. The semi-complex systems such as gases, thermodynamics and germs, in addition to managing crucial resources like power, water, and food create a challenging management sim without incentivising micromanagement. Some have complained that germs add an uncessary level of this micromanagement, mainly in the form of the disinfect command, although several adjestments have been made since that update in order to balance disinfecting.

The oil update is an attempt to add greater depth to the endgame, and give players more options for powering their base. The first goal has certainly been achieved, as new the new materials like plastic and naphthalene provide some interesting options for base design. Power production still doesn't have much choice with regards to what a player can reasonably use, though. Petrol produces too much waste heat to be efficient, meaning natural gas and coal will be a player's only real choices if they want to automate things. This problem also exists in food production to a certain extent. There isn't much incentive for players to upgrade from meal lice (a plant obtainable at the start of the game), and this problem has existed through two content patches.

ONI is interesting, fun, and most importantly, challenging. There are a few obvious issues with regards to game balance (most of which are skewed in the player's favor, though) that can make a few aspects of the game uninteresting, but I expect with complete faith that these will be fixed in future patches. Klei is a company that likes to take their sweet time developing a game through the beta stages, but has also consistently shown that they are capable of finishing their games on-schedule and fully implemented, which is why I reccomend it.
Posted 4 August, 2017. Last edited 13 October, 2017.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
3 people found this review funny
301.0 hrs on record (284.2 hrs at review time)
I racccomand this game
Posted 23 November, 2016. Last edited 21 November, 2018.
Was this review helpful? Yes No Funny Award
72 people found this review helpful
83 people found this review funny
3.5 hrs on record (2.1 hrs at review time)
The game keeps crashing when I try to play it












working as intended
Posted 11 August, 2016. Last edited 11 August, 2016.
Was this review helpful? Yes No Funny Award
10 people found this review helpful
4 people found this review funny
3.2 hrs on record
Hamlet or the Last Game without MMORPG Features, Shaders, and any kind of fun is a blemish on the adventure genre of gaming.

While it pokes fun at the modern adventure games genre with some similar traits in all adventure games, it's almost equivalent in thought to "Racing games are all about going fast nowadays hurrr". In fact, the game can barely stand on it's own two deformed and aged legs while it talks ♥♥♥♥ about the adventure genre in a tone coming from what I can only imagine is a self-important soldier main hipster "good old days" game developer who listens to chiptune and thinks pixelated graphics far surpass any and all others. You know the kind.

The gameplay is abominable. It's a point-and-click adventure puzzle game, already a genre associated with anger.
At times there is literally, I mean literally no indication whatsoever of what you need to click on. When what you can click on is apparent, the puzzles often have solutions that are so abstract that they could only be found out of dumb luck and rapid clicking. There exists a hint you can activate once you've waited long enough (about the amount of time it took Shakespear to write Hamlet in real life), but the hints are also obtuse and incomprehensive.

The only enjoyable puzzle was the first one.

And don't think you can cheat your way through using a guide just to see the story, because the game is very short once you remove all the time spent punching your monitor in frustration. The """""story""""" seems like somthing a child could've written.

The graphics are bare bones, and I mean less pleasing to the eye than pixel art in most cases.
The cursor animation makes me want to puke.

Conclusion
In an attempt to mock the modern adventure games genre, Hamlet or the Last Game without MMORPG Features, Shaders, or Product Placement (a rather pretentious title which already deserves to be ignored), fails to meet any basic criteria for being a video game and is void of any enjoyment. I am personally offended that such a title is being sold on steam. You don't even get to play as Hamlet, or be immersed into the mind of Shakespear. None of that. I made the mistake of buying this game, but I'll make damn sure you won't.

0/10
If you came to the store page you've already lost.
Posted 6 February, 2016. Last edited 29 December, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
3.2 hrs on record
A lack of checkpoints can make the first few levels on easy difficulty agonizing to play if you don't beat them each in one try.

The """good""" chiptune music and graphics can't make up for everything.
Posted 6 February, 2016.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 14 entries