14
Produits
évalués
205
Produits
sur le compte

Évaluations récentes de Nostril

< 1  2 >
Affichage des entrées 1-10 sur 14
39 personnes ont trouvé cette évaluation utile
41 personnes ont trouvé cette évaluation amusante
2
1
31.9 h en tout (17.7 heure(s) lors de l'évaluation)
eboy game
Évaluation publiée le 9 janvier 2021.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
12 personnes ont trouvé cette évaluation utile
0.1 h en tout
asdf
Évaluation publiée le 25 novembre 2020.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
29 personnes ont trouvé cette évaluation utile
61 personnes ont trouvé cette évaluation amusante
15.0 h en tout (4.2 heure(s) lors de l'évaluation)
You can tell it's a dystopia because the sexbots have rights and exercise free will.
Évaluation publiée le 8 mars 2020.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Personne n'a trouvé cette évaluation utile
24.2 h en tout (15.6 heure(s) lors de l'évaluation)
good game
Évaluation publiée le 28 juin 2019.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
7 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
3.8 h en tout
playing doki doki is a mistake I recommend making
Évaluation publiée le 22 novembre 2017.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
8 personnes ont trouvé cette évaluation utile
84.5 h en tout (78.9 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Before I begin this review, I want to make it clear that Klei has done a poor job marketing the game, and it may not be what you expect from the store page. While the game is marketed as a "colony management sim", Oxygen Not Included (or ONI for short) has a punishing difficulty curve and pretty limited micromanagement, despite what a fan of the genre might expect. A more accurate description might be: "A space-colony resource management game" or something similar. It should also be noted that for whatever reason, Klei has decided to refer to all of their major content patches as "Upgrades", which infers to the reader that they might be paid DLC, when in fact every update is free. This leads to review bombing, and in combination with a downvote/upvote bot army, has done some considerable damage to the store page.

tl;dr: The store page does not accurately describe the game

Moving on to the review, written as of the Oil Update
I personally enjoy ONI greatly. The semi-complex systems such as gases, thermodynamics and germs, in addition to managing crucial resources like power, water, and food create a challenging management sim without incentivising micromanagement. Some have complained that germs add an uncessary level of this micromanagement, mainly in the form of the disinfect command, although several adjestments have been made since that update in order to balance disinfecting.

The oil update is an attempt to add greater depth to the endgame, and give players more options for powering their base. The first goal has certainly been achieved, as new the new materials like plastic and naphthalene provide some interesting options for base design. Power production still doesn't have much choice with regards to what a player can reasonably use, though. Petrol produces too much waste heat to be efficient, meaning natural gas and coal will be a player's only real choices if they want to automate things. This problem also exists in food production to a certain extent. There isn't much incentive for players to upgrade from meal lice (a plant obtainable at the start of the game), and this problem has existed through two content patches.

ONI is interesting, fun, and most importantly, challenging. There are a few obvious issues with regards to game balance (most of which are skewed in the player's favor, though) that can make a few aspects of the game uninteresting, but I expect with complete faith that these will be fixed in future patches. Klei is a company that likes to take their sweet time developing a game through the beta stages, but has also consistently shown that they are capable of finishing their games on-schedule and fully implemented, which is why I reccomend it.
Évaluation publiée le 4 aout 2017. Dernière modification le 13 octobre 2017.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
1 personne a trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
301.0 h en tout (284.2 heure(s) lors de l'évaluation)
I racccomand this game
Évaluation publiée le 23 novembre 2016. Dernière modification le 21 novembre 2018.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
72 personnes ont trouvé cette évaluation utile
83 personnes ont trouvé cette évaluation amusante
3.5 h en tout (2.1 heure(s) lors de l'évaluation)
The game keeps crashing when I try to play it












working as intended
Évaluation publiée le 11 aout 2016. Dernière modification le 11 aout 2016.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
10 personnes ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
3.2 h en tout
Hamlet or the Last Game without MMORPG Features, Shaders, and any kind of fun is a blemish on the adventure genre of gaming.

While it pokes fun at the modern adventure games genre with some similar traits in all adventure games, it's almost equivalent in thought to "Racing games are all about going fast nowadays hurrr". In fact, the game can barely stand on it's own two deformed and aged legs while it talks ♥♥♥♥ about the adventure genre in a tone coming from what I can only imagine is a self-important soldier main hipster "good old days" game developer who listens to chiptune and thinks pixelated graphics far surpass any and all others. You know the kind.

The gameplay is abominable. It's a point-and-click adventure puzzle game, already a genre associated with anger.
At times there is literally, I mean literally no indication whatsoever of what you need to click on. When what you can click on is apparent, the puzzles often have solutions that are so abstract that they could only be found out of dumb luck and rapid clicking. There exists a hint you can activate once you've waited long enough (about the amount of time it took Shakespear to write Hamlet in real life), but the hints are also obtuse and incomprehensive.

The only enjoyable puzzle was the first one.

And don't think you can cheat your way through using a guide just to see the story, because the game is very short once you remove all the time spent punching your monitor in frustration. The """""story""""" seems like somthing a child could've written.

The graphics are bare bones, and I mean less pleasing to the eye than pixel art in most cases.
The cursor animation makes me want to puke.

Conclusion
In an attempt to mock the modern adventure games genre, Hamlet or the Last Game without MMORPG Features, Shaders, or Product Placement (a rather pretentious title which already deserves to be ignored), fails to meet any basic criteria for being a video game and is void of any enjoyment. I am personally offended that such a title is being sold on steam. You don't even get to play as Hamlet, or be immersed into the mind of Shakespear. None of that. I made the mistake of buying this game, but I'll make damn sure you won't.

0/10
If you came to the store page you've already lost.
Évaluation publiée le 6 février 2016. Dernière modification le 29 décembre 2016.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Personne n'a trouvé cette évaluation utile
3.2 h en tout
A lack of checkpoints can make the first few levels on easy difficulty agonizing to play if you don't beat them each in one try.

The """good""" chiptune music and graphics can't make up for everything.
Évaluation publiée le 6 février 2016.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
< 1  2 >
Affichage des entrées 1-10 sur 14