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Reseñas recientes de Gray Fox

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Mostrando 1-10 de 21 aportaciones
Nadie ha calificado este análisis como útil todavía
82.7 h registradas (64.0 h cuando escribió la reseña)
its pretty fun
Publicada el 26 de marzo de 2024.
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Nadie ha calificado este análisis como útil todavía
35.3 h registradas (35.2 h cuando escribió la reseña)
Fun but limited on content.
Publicada el 22 de noviembre de 2023.
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Nadie ha calificado este análisis como útil todavía
1 persona ha encontrado divertida esta reseña
266.6 h registradas (216.4 h cuando escribió la reseña)
the best part of the game is when you get premium hole cards then the game crashes as the flop comes and auto folds you out and you get to see your cards hit but you were folded out because the game crashed tons of fun
Publicada el 7 de julio de 2023.
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Nadie ha calificado este análisis como útil todavía
14.1 h registradas
Evangelion space lesbians. With the occasional Ghost in the Shell reference.
Publicada el 28 de diciembre de 2022.
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A 2 personas les pareció útil esta reseña
29.9 h registradas
Fun in a grindy/procedural way. In the last district and still no need to draw service weapon, only needed to use stun gun. Expected to be in the hood by now. Quite buggy particularly with traffic/cars. Cars stopped with hazard lights for no reason, arrest backup unable to reach you or reaches you but just sits there with sirens on. Traffic unable to navigate around accident/stop situations. Issues seem to build longer you play and clear if you restart. Bugs make it feel like early access.

Not recommend due to bugs and lack of more interesting scenarios later in game.
Publicada el 27 de diciembre de 2022.
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Nadie ha calificado este análisis como útil todavía
57.5 h registradas (51.0 h cuando escribió la reseña)
Pros:
- Aesthetics. The style of the building and watching your bustling cliff cities is always enjoyable. Some of the building assets are repeated a bit, battery generator building components are visible on water pumps, things like that, but it's not to a degree to be upsetting.
- Setting/world. The concept of the game is a fun one, fails on fridge logic ("this damn station constantly needs resources but was able to build 300m tall concrete cliffs?") unless it's explained if you "win" the campaign which I haven't done yet.
-Simplified variety of build options. The break down of buildings to the resource indicators is pretty straightforward and I never felt overwhelmed with options or decision lock but also not that things were too simple or limited. A good balance in that regard.

Cons:
- Intercity reliance/independence. Later in the game the Orbital Station becomes another "city" under your control and immediately goes from your largest trade benefactor to welfare recipient. This wouldn't be so bad if you were able to control the 3 cliff cities as a single city that was sprawled across 3 different zones with their characteristics but once the station comes and starts ♥♥♥♥♥♥♥♥ on the parade it is very hard to create a balance.
- Slow pace. Achieving the medals to progress the campaign takes awhile and tackling the campaign with trial and error. Realizing how you backed your cliffs into corners and starting over to better build them up from the start for later goals. It feels like reaching medals could be quicker, or an option to do so.

The initial cliff buildups are like starting up and balancing 3 simple Rube Goldberg machines which is quite enjoyable but then a 4 machine is plugged into them that co-dependent on the prior 3 and kills the momentum.
Publicada el 4 de abril de 2020.
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Nadie ha calificado este análisis como útil todavía
28.4 h registradas (18.7 h cuando escribió la reseña)
Reseña de Acceso anticipado
Came for the Hachi-Roku, stayed for the toilet ghost.
Publicada el 24 de febrero de 2020.
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Nadie ha calificado este análisis como útil todavía
18.2 h registradas (11.1 h cuando escribió la reseña)
Somewhat short but fun and interesting premise that encourages a few replays.
Publicada el 20 de febrero de 2020.
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Nadie ha calificado este análisis como útil todavía
5.1 h registradas
A bit short but fun.
Publicada el 5 de enero de 2020.
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A 1 persona le pareció útil esta reseña
1.0 h registradas
Short:
Put in for a refund on the $3 purchase.

Long:
What is this? This does not feel like RE at all. Maybe it's the PC Port and the experience ruined by playing this after RE2Remake but everything felt terrible.
Graphics felt like a step back from RE5 but maybe that's just rose colored glasses of playing it on Xbox 360. UI/Hud ugly and not terribly informative, the PDA/phone style menus are pretty awful.
Voice acting and music were ok.
No real complaints on the controls, just that the PC port mapping seems unoptimized.
What is this ninja kick s--t??

An hour in it just felt point to point, no exploration, no puzzles, no survival horror, just a great franchise painted on top of whatever the hell this is.
Publicada el 24 de diciembre de 2019.
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Mostrando 1-10 de 21 aportaciones