21
Products
reviewed
0
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Recent reviews by Gray Fox

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Showing 1-10 of 21 entries
No one has rated this review as helpful yet
82.7 hrs on record (64.0 hrs at review time)
its pretty fun
Posted 26 March, 2024.
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No one has rated this review as helpful yet
35.3 hrs on record (35.2 hrs at review time)
Fun but limited on content.
Posted 22 November, 2023.
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No one has rated this review as helpful yet
1 person found this review funny
266.6 hrs on record (216.4 hrs at review time)
the best part of the game is when you get premium hole cards then the game crashes as the flop comes and auto folds you out and you get to see your cards hit but you were folded out because the game crashed tons of fun
Posted 7 July, 2023.
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No one has rated this review as helpful yet
14.1 hrs on record
Evangelion space lesbians. With the occasional Ghost in the Shell reference.
Posted 28 December, 2022.
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2 people found this review helpful
29.9 hrs on record
Fun in a grindy/procedural way. In the last district and still no need to draw service weapon, only needed to use stun gun. Expected to be in the hood by now. Quite buggy particularly with traffic/cars. Cars stopped with hazard lights for no reason, arrest backup unable to reach you or reaches you but just sits there with sirens on. Traffic unable to navigate around accident/stop situations. Issues seem to build longer you play and clear if you restart. Bugs make it feel like early access.

Not recommend due to bugs and lack of more interesting scenarios later in game.
Posted 27 December, 2022.
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No one has rated this review as helpful yet
57.5 hrs on record (51.0 hrs at review time)
Pros:
- Aesthetics. The style of the building and watching your bustling cliff cities is always enjoyable. Some of the building assets are repeated a bit, battery generator building components are visible on water pumps, things like that, but it's not to a degree to be upsetting.
- Setting/world. The concept of the game is a fun one, fails on fridge logic ("this damn station constantly needs resources but was able to build 300m tall concrete cliffs?") unless it's explained if you "win" the campaign which I haven't done yet.
-Simplified variety of build options. The break down of buildings to the resource indicators is pretty straightforward and I never felt overwhelmed with options or decision lock but also not that things were too simple or limited. A good balance in that regard.

Cons:
- Intercity reliance/independence. Later in the game the Orbital Station becomes another "city" under your control and immediately goes from your largest trade benefactor to welfare recipient. This wouldn't be so bad if you were able to control the 3 cliff cities as a single city that was sprawled across 3 different zones with their characteristics but once the station comes and starts ♥♥♥♥♥♥♥♥ on the parade it is very hard to create a balance.
- Slow pace. Achieving the medals to progress the campaign takes awhile and tackling the campaign with trial and error. Realizing how you backed your cliffs into corners and starting over to better build them up from the start for later goals. It feels like reaching medals could be quicker, or an option to do so.

The initial cliff buildups are like starting up and balancing 3 simple Rube Goldberg machines which is quite enjoyable but then a 4 machine is plugged into them that co-dependent on the prior 3 and kills the momentum.
Posted 4 April, 2020.
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No one has rated this review as helpful yet
28.4 hrs on record (18.7 hrs at review time)
Early Access Review
Came for the Hachi-Roku, stayed for the toilet ghost.
Posted 24 February, 2020.
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No one has rated this review as helpful yet
18.2 hrs on record (11.1 hrs at review time)
Somewhat short but fun and interesting premise that encourages a few replays.
Posted 20 February, 2020.
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No one has rated this review as helpful yet
5.1 hrs on record
A bit short but fun.
Posted 5 January, 2020.
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1 person found this review helpful
1.0 hrs on record
Short:
Put in for a refund on the $3 purchase.

Long:
What is this? This does not feel like RE at all. Maybe it's the PC Port and the experience ruined by playing this after RE2Remake but everything felt terrible.
Graphics felt like a step back from RE5 but maybe that's just rose colored glasses of playing it on Xbox 360. UI/Hud ugly and not terribly informative, the PDA/phone style menus are pretty awful.
Voice acting and music were ok.
No real complaints on the controls, just that the PC port mapping seems unoptimized.
What is this ninja kick s--t??

An hour in it just felt point to point, no exploration, no puzzles, no survival horror, just a great franchise painted on top of whatever the hell this is.
Posted 24 December, 2019.
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Showing 1-10 of 21 entries