4 people found this review helpful
Recommended
0.0 hrs last two weeks / 28.3 hrs on record (4.8 hrs at review time)
Posted: 27 Jun, 2016 @ 9:21am
Updated: 27 Jun, 2016 @ 9:25am

Almost finished Part 2 as I write this:

Sorcery! is so effing good. The first text adventure I've truly gotten engrossed in and boy is it enjoyable. The magic system is great and the writing is impeccable.

While the first Part is more linear, Part 2 drops you in the middle of a massive city to explore at your own behest. It really is a lot of fun, and if you've never gotten into this type of Interactive Fiction before then this is a great jumping-on point.

My biggest gripe with the game is how easily it lets you rewind a certain part and try again. That said, it doesn't really take away from how much fun it is. Luckily for me I didn't even know this was a feature until the end of Part 1.

At 9.99€ (or your regional equivalent), Sorcery! is definitely worth it.

Get lost, have fun. The world is well fleshed out and full of interesting ideas.

P.S. Mild spoilers but as a tip I recommend you spare the assassin. He's a baller.

EDIT: Reading the other reviews it's annoying how many people are complaining about the combat system. This is a text adventure, so the combat is obviously not a priority anyway.

Having said that, those who say it's "random" just have no idea how the combat in the game works (i.e. how combat works in the real world). You have to read what's going on and anticipate the actions of your enemy based on their energy, attack patterns and stamina.This is 100% possible and is not based on a script called "generate attack: random".
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