Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i honestly play this game in 3 star and dark souls with bonfire lvl 85 and i say dark souls 2 and 3 is more easy than code vain. After finish storyline the game has a change difficulty that makes more things hard than drak souls.
crate character is amazing and the only bad thing is the story, it is short but the game offer you great DLC.
"Code Vein wants so badly to be anime Dark Souls, but the combat, enemy variety, and world building fall flat."
anything could be as crappy they want but I wouldn't call out unoriginality or copycatting when there aren't any.
and you did brand a puzzle map as "Anor Londo ripoff" then proceeded to tag it as "Bad".
So I got the wrong impressions of another generic "jUst liKe dArk sOuls" c*nt, but now I understand why you didn't recommend it. All good bruv. We even scored the game similarly, it's a 7/10 difficult anime game for me;
"I clearly didn't hate it (see: 3/5 rating),but I did find it to be lackluster. "Merely okay" is not enough for me to recommend the game to a general audience"
Here's to hoping Scarlet Nexus would be a better game, keeping a unique flavor, while improving upon its predecessor
Skippable vestiges - Ye, hope they're either playable/skippable too, but it is what it is, wouldn't downvote a game for that
Story and chars - it's Anime, it's God Eater, it could be done better, they focused more on pushing the story than fleshing or building characters. Which turned out good in the end. The journey/flow isn't so good, uninvested peeps wont get attached at all, but the ending and overall story was well-done
Partner AI - What makes Code Vein Code Vein. nuff said
Leveling/skills - Unique. Not good, they could have fixed it so player wouldn't have problems with overleveling, and make it more optimized with Partner AI. But original
A lot of people appreciate it, filled the niche of a partner-based Difficult anime game. For a first title, it did well. I'd recommend it. Those who are looking for a 'good "souls-like"' game would prolly not.
"The pretty visuals aren't enough to carry it into must-buy territory without an attachment to the preceding GE franchise and/or developer."
Not surprised, those who only played the usual Difficult games and weren't into GE games and anime hack&slash wouldn't find the game appealing at all.
Yeah, it doesn't really uphold compared to the typical "souls-like" games. All I can say to that is while truly isn't above 'meh'... The overall package, the floaty cartoony movement, meh attacks, partner AI are all due by design and flavor. IMHO The "souls-like" style won't be "souls-like" in the future cuz companies will keep on trying out new styles and genre will expand - there will be those thin gray areas. Niche games, what we could call it.
This isn't Dark Souls, Bloodborne, Sekiro. The Surge series plays better within the ARPG framework, Monster Hunter is snappier, and I honestly believe even Lords of the Fallen plays better than this game.There are a slew of other titles that get the formula right and Code Vein's simply not as strong of an offering. The pretty visuals aren't enough to carry it into must-buy territory without an attachment to the preceding GE franchise and/or developer. It's an acceptable way to kill time, but not a compelling one.
The game positions itself as a Souls-like, and plays like one, so it's getting rated as such. I clearly didn't hate it (see: 3/5 rating),but I did find it to be lackluster. "Merely okay" is not enough for me to recommend the game to a general audience.
Between you and me, I'm a bit of a closet weeb, so I get the anime tropes, but the writing here is bland at best, and the presentation of backstory through statue galleries sucks all the impact they could have had right out of the game.
I have a lot to say and I even agreed w/ a lot of points like the AI not harmonizing well, bad variety, lack of Boss variety, etc...
but they don't fit in comments, so... @Bioautomaton, I'll just give my benefit of the doubt and assume OP didn't mean to flame the game - and just haven't tried much Jap/Anime games and isn't into Anime at all... i can imagine the cringe cuz even I cringed in some occasions too. Overall story is nice tho IF invested in Anime and GE universe, which is also THIS game's universe, surprise, 4th game of the franchise of the successful PSP title Just not the Difficult game you're looking for, OP
I see we agreed in a lot of the points, so I wondered why they were in "The Bad" summing up to a "tries hard to be Dark Souls". Then it's clear the review is biased consciously with "souls-like" expectations and standards. Making the bland worse.
It's prolly due to lack of investment to Anime and GE universe which led to not appreciating. It was even a big reveal near the end that they're in the same universe. Which I guess didn't impact you at all, you wouldn't even notice it if u don't know canon
This is more of OP buying a an 7/10 "Difficult" game by mistake but insisted on playing it with a wrong overall expectation in mind then giving it 2/10 "souls-like" score