9 people found this review helpful
3 people found this review funny
Not Recommended
0.0 hrs last two weeks / 27.4 hrs on record
Posted: 2 Sep, 2024 @ 11:36am

Early Access Review
Not sure y I spent so much time in this game, can't tell if it's because I like it or I just simply like the genre. This game is basically at its core, a copy of They are Billions but instead of steampunk, its medieval. I'd like to recommend this game because it's clearly a huge effort and does A LOT of things well. All of the design aspects are great, the animations, the units, the general art style, the sounds, the music, the voice acting is all top notch and honestly reminds me of old school blizzard quality (think wc3 campaign). The game even does a decent job of separating itself from They are Billions by giving you heroes to choose from, some semi interesting modifiers and basic skill pts to upgrade your army as a whole BUT the actual gameplay is kinda ass... The campaign even though the story is interesting (although predictable), the missions themselves are not, so I think I lost interest by like mission 2 or 3. Now, the survival mode at first seems fun but you will quickly notice that in order to win, you absolutely have to reach those red crystals and to do that you have to cut through hordes of heavily armored units that have broken aoe abilities that completely destroy your units in 1-2 hits so you have to be on top of your micro but because the unit ai and pathing is kinda broken, you can literally lose a significant chunk of your army in a split second. The only way to actually do this is by quickly teching up to siege units and then getting impalers to snipe out the broken aoe units. Using regular pikeman is extremely inefficient as even though they have a little bit of armor shred, you'd need like 50 of them and then the game breaks. Then there is the issue of the map, just like they are billions, you need to expand... A LOT. By the time you reach the final wave, your base will cover the majority of the map and that in itself creates problems because the siege units are so slow, its very easy to lose all of your army to the annoying mist that spawns during horde nights since it very likely that your units will get stuck behind your slow moving catapults that get stuck on trees, buildings, terrain or just path incorrectly and simply get vaporized by the big bad cloud -- actually the reason y I decided to write this review lol.

Kind of a rant, I guess I got my money's worth in time played alone but like I said, the game appears interesting at first and you will sink a lot of time into reloading your saves and you'll think "oh if I just place this tower here, move this catapult here, I'll be good", then the final night arrives and you'd wish you just refunded instead. GG
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