7 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 14.0 hrs on record (13.4 hrs at review time)
Posted: 13 Oct, 2024 @ 6:29pm
Updated: 14 Oct, 2024 @ 9:04am
Product received for free

It's a mixed bag. The visuals are beautiful and the music is pretty chill but there are too many annoyances that drain the fun; eventually it all becomes a drag. For example:
- Your player character moves too slow. You walk at a snail's pace and the mount needs time to rest after running. That's not fun.
- The hermit NPCs that you need to upgrade buildings go missing sometimes and never come back. Dumb friendly AI that you need to babysit is not fun.
- How much gold you can cary is very limited. So eventually you end up wasting it because your gold bag is full and people just keep throwing gold at you when you can't carry it. So you need to keep dropping the gold at the same rate as they are giving it to you. That's annoying. Why is there no way to upgrade your bag size or have multiple bags?
- You have to rebuild the ship on each island. That's not fun. Once is enough.
- When you leave one island in perfect condition and come back to it later, it's not in the same condition. Feels like game is forcing you to lose progress which is not fun.
- Too much micromanagement needed but everything is too slow because people have to walk all the way across the map which is very wide.
- A random boar encounter can really derail your game if you are in early stages of setting up your city.
- Hoarding gold is not fun. But the game forces you to do it because the next island is harder and also the winter season doesn't provide as many resources. So you need to reserve gold for later.
- Having to repeatedly go back and forth between gold farmers and the castle/bank is not fun.
- For some reason the game does not let you mark more than 4-5 trees to be chopped down at a time. Why not let us select all the trees we want? Leave it to the player if the trees should all be chopped down in one go or in batches.
- There is no way to cancel or pause the construction of something. If you have only a few builders and you start building something on one side of the map but there is something that needs urgent builder's attention on the other side of the map (because the horde damaged it badly for instance) then you have to wait for builders to finish all the already queued up items before they slowly walk to the other side that needs their attention.

The game is wasting too much time on the frustrating monotonous stuff instead of focusing on the fun aspects like building, upgrading, and defending the city. The more you play the more tedious and repetitive it becomes. You end up spending more time "running" around the map collecting resources instead of actually building or defending.

At first the game is addicting. The art and the lore is cool. Building and exploring is initially fun. But once you learn all the rules, it starts feeling like a chore.

Overall I'm leaning towards not recommended. If the above issues don't sound too bad to you then you might enjoy it for a number of hours.
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