No one has rated this review as helpful yet
Not Recommended
42.8 hrs last two weeks / 57.2 hrs on record (41.9 hrs at review time)
Posted: 17 Nov, 2024 @ 11:16am
Updated: 31 Dec, 2024 @ 3:18pm

Early Access Review
Here's a tip to the dev team. Go to ChatGPT. Ask it to write a code for your NPCs in unreal engine to not go for the head on the first shot from 300m while hip firing with an AK, but rather miss most shots, and mostly hit the legs and torso. Technology is on your side pals.

The helicopter situation is horrendous. if you want to "quickly" get across the map you need to request a ride. There's only 4 helos available at a time. If a helo is out you could potentially be waiting 8 minutes, that's both the time being picked up and being taken to the requested LZ.
If an NPC killed you, by the time you get back most of them will respawn making it difficult to get your stuff back. So either you go with a ♥♥♥♥♥♥ weapon or no weapon/gear if you plan on getting your gear back.

LAG. I dunno where their servers for the game are at, or who they're renting them from but jesus the lag is so freaking bad. I live in texas, and no matter if i switch between West, East, CENTRAL servers there's always lag going on. This is bad because of many reasons I will quickly go over:
1. Enemies spawn out of nowhere and one shot you in the head because of bad coding on their part
2. Enemies upon being hit by bullets run like cartoon characters. Youtube Smiling Friends- Desmond's Bliblie Control and watch those little pink critters run around like sonic. Yeah no ♥♥♥♥, that's actually what happens in this game. The guerilla fighters with a gray tank top shirt, NO BODY ARMOR WHATSOEVER, upon being hit by 7.62x5.39/45 either Point Soft rounds or any other caliber, they run like hell comically towards any sort of cover. This is due to lag.

I'll give another example. You shoot them in the head and they still manage to lift their gun, move a little and then fall dead. That's because the game isn't registering the shots quickly. It happens way too often to the point that you shouldn't be getting anywhere close to the enemies. Always use a scope, preferably a silencer and pick them from far away cause due to lag your shots won't register but theirs will and you'll be dead.

I like the game I like the idea of an extractor shooter in a PvE setting. I don't like escape from tarkov due to their monitization and the way they treat their playerbase, plus I'm not paying $20 just to unlock PvE smh and I don't want to support their practices, but it seems like this company will be doing the same shady practices. On a livestream they had the CEO, and the community asked if they plan on fixing the sound in the game because it does break from time to time, or it's super inaccurate and he replied with "it's not our sound, it's your headphones. You need to get better headphones" he had the same energy as "Don't you guys have phones - Diablo Dev"
Right after he was asked if the graphics optimization would be fixed and he replied with "I don't know any of that I don't work on that" like dude you're the CEO how come you know about the sound in the game but not the graphics lmao.
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