70
Products
reviewed
770
Products
in account

Recent reviews by Penguin

< 1  2  3  4  5  6  7 >
Showing 41-50 of 70 entries
No one has rated this review as helpful yet
0.1 hrs on record
Tried playing it. Too many sound issues. Nothing fixes it and the devs clearly don't care. I'm on Windows 10, so I advise anyone under the same OS to not purchase this game.
Posted 21 August, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
293.0 hrs on record (276.4 hrs at review time)
Its Counter Strike Source.
Posted 24 July, 2020.
Was this review helpful? Yes No Funny Award
14 people found this review helpful
1 person found this review funny
28.3 hrs on record
An amazing idea turned sour by having a world too small with little variety for the kind of gameplay it has. The game plays great, and I love the different agents. I never felt like an agent was useless, though I definitely had my personal preferences. The difficulty gets real easy real fast, even in the maximum difficulty you'll often feel like you'd only lose if you'd really got bored and stopped paying attention.

I wish Steam had a mixed score for games like this, but as it stands I can only recommend this game to fans of Saints Row and definitely not at its regular price tag. This game is worth 15 bucks tops, and there are too many DLCs for the amount of content there is.
Posted 22 July, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
138.2 hrs on record (137.3 hrs at review time)
People might compare Nioh to Dark Souls, and I can definitely understand why, but this game is more of a pure mix of hack and slash with tons of ARPG elements. Unlike Dark Souls where you mostly focus on a specific build, Nioh gives you the liberty to build your arsenal with different spells and ninjutsus, that can vary the playstyle depending on the challenge ahead of you. You might find yourself using more ninjutsus on certain levels along with ranged weapons, and other more Yokai focused levels you'll feel the need to use spells. It's not as hard as Dark Souls, but in a good way, where you can easily craft a better strategy to beat all kinds of enemies. Definitely recommended. Tons of replayability.
Posted 21 July, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
12.0 hrs on record
Is this game a good shooter? Yes. Is it a good Bioshock game? No. Is the story any good? Probably one of the worst I've ever seen in a AAA game.

I think I'd faster recommend this game to someone who never played Bioshock than to someone that has.
Posted 26 May, 2020.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
3 people found this review funny
92.1 hrs on record (20.4 hrs at review time)
There's only two choices in this game as people in the community will tell you. You're either good and love the game or bad and hate it. Any other criticism is invalid, regardless of how legit it may be. This game sucks and I'm bad at it.

EDIT: I did eventually get more patience for this game when I got a new controller (I had a terrible chinese-made pc controller before and now got an xbox one controller) but I still stand that the game can be very hard to get into, and definitely not the game for the "normal" player as many people claim. It has a seemingly very low learning curve, but the problem is the game isn't explicit on what it rewards you with. The game sends mixed signals to you when you start playing, and expects you to learn how to play overtime, but unless you learn the right way straight away, you're in for a bad time.
Posted 21 March, 2020. Last edited 9 December, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
152.5 hrs on record (30.2 hrs at review time)
Easily the best battle royale game I've played to this date. Not much to say except that the hit detection is amazing, there's no lag, no fps drop, nothing.

On top of that you can slow down time, so that's a plus.

EDIT: It used to be good, basically abandoned by developers and turned into a beta-stage for the other games they have.
Posted 18 March, 2020. Last edited 5 November, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
17.1 hrs on record (15.7 hrs at review time)
After playing KOTOR and loving it, I find that KOTOR 2 is a heavy downgrade in both terms of level design and game balance from the first game. I was playing it only for the story, but sadly the drag that was playing this made me not want to continue.
Posted 13 January, 2020.
Was this review helpful? Yes No Funny Award
10 people found this review helpful
1 person found this review funny
12.8 hrs on record
This game is very well hidden and not spoken of, and I understand why.

This game has unique controls for the type of game it is, and it has really well design levels. However it has a few falls that make it not as good as it could be.

I don't usually do the pros and cons, but since this game is so hard to describe, I should just list what I liked and didn't.

Pros:
- Awesome unforgiving combat system. It's not your generic ARPG where you just right click an enemy and spam skills. You must think about your position relative to other enemies in a group, and avoid traps while you do so.

- The skills are presented as artifacts, and they don't use MP or anything, but you do have a cooldown. This means that you must find the correct combination of skills that gets you through the various challenges the game presents you with.

- Well designed levels with many secrets to find where you really have to use your head, but never over complicated to the point where you give up.

- You can use the environment to your advantage, and enemy projectiles have friendly fire. You also get a skill later on that lets you summon walls anywhere, and allows you to crush enemies agaisnt an opposing wall if your angle is right, which is awesome.

- Although all of them linear and most just have you following the normal path of the level, there are some side quests that provide you with additional lore.

- You have to do some inventory management and decide what is important for you and what is not, forcing you some times to really think out your playstyle before you throw out or level up an artifact you use.

- The bosses are simple, but pretty cool.

- For the kind of game it is, the playtime is pretty decent (about 8-10 hours if you're good at it).

Cons:

- The entire game uses the same tileset, which makes all the levels look same-ish.

- There is a limit to using 6 skills at a time, which although it might seem to be to not make you overpowered, it really doesn't make a lot of sense as there isn't a single skill that has an inappropriate cooldown, and there isn't a single "kill-all" skill that I could find. I can imagine the playstyle being way different if I could use the skills I wanted, even if directly from the inventory.

- All enemies are varieties of the same base 2 (except for the bosses) - there is a wizard and a knight. That's all. Every other enemy later on is just the same two previously mentioned but reskinned to different factions and races.

- The game speaks in the lore of other places and races, but because the game is limited to a single dungeon, you really feel lost about what you're doing, and you don't have enough context to better understand what choices you'd prefer to do when you're presented with them.

- There are only really 3 choices in the game if you boil it down, and they all seem meaningless. I have not finished the game with any besides "Neutral", but I can only imagine that it only changes the final boss.

- The notes you find during the game add very little to the understanding of the plot.

==========================================

It might feel like I have more cons than pros, but this game really is worth playing. The only reason I'm putting out these cons is because I wish there is a prequel or a sequel to this, and I hope they try to widen the horizons of the game. This isn't to say they have to spend money on better graphics, as I love the aesthetics presented, but maybe make a better world, maybe more open with more than one dungeon, that lets you visit the cities that are mentioned and face yourself the harsh world presented in the world, that is full of destruction and despair.

I really hope the developers listen to this, and I look forward to hearing news of this game in the future.
Posted 23 December, 2019.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
7.4 hrs on record
One of the best music rhythm games I've ever played. It starts out relatively easy and accessible, and becomes progressively harder as you go. i definitely recommend this game to anyone that ever played Osu!, Project Diva or Frequency.
Posted 3 December, 2019.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5  6  7 >
Showing 41-50 of 70 entries