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Mostrando 1-10 de 69 aportaciones
Nadie ha calificado esta reseña como útil todavía
7.1 h registradas
A nice turn-based RPG, a little bit on the short and easy side. I recommend playing this game if you want a small casual non-stressing turn-based experience with a decent story to go through. Could be a bit better but I was not dissapointed.
Publicada el 2 de noviembre.
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A 2 personas les pareció útil esta reseña
33.0 h registradas
This game frequently gets recommended as being a great game for VR, being very often compared to STALKER. The only things it has in common with STALKER is the jank. I wish there was a middle term between Recommended and not Recommended. I recommend you get this game on discount and only play until you get the security level 5, and to think of it as a sandbox. The story elements are laughable, and any kind of meaningful writing is thrown out in the end, The final mission is a joke , not because it's short but because it's incredibly frustrating, buggy, has too many enemies for the kind of game it is and the story takes a huge dive in quality for no reason, and becomes a pretensious wannabe "deep game" completely out of nowhere.

So take my advice, if you decide to play the game, it can become extremely frustrating with huge spikes in difficulty that will never feel fair.
Publicada el 20 de octubre.
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A 3 personas les pareció útil esta reseña
86.5 h registradas (85.5 h cuando escribió la reseña)
Perhaps the best turn-based RPG I've ever played, with deep levels of customization and class building, and also tons of areas to explore, bosses to fight and minigames to engage with.

Easy recommendation for anyone that appreciates turn-based RPGs.
Publicada el 25 de julio.
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A 14 personas les pareció útil esta reseña
2
31.3 h registradas
I am very conflicted about this game. I wish I could set it to be a neutral review, neither good nor bad, but I definitely don't think this game is a recommend for everyone.

This game had a lot of potential. I saw a lot of people comparing it to Morrowind, and I can understand why, the crazy wacky atmosphere and world design is very similar. However that's where the comparisons stops.

If you are thinking of buying the game and want something similar to Morrowind, you might be better off not getting it. The game is barely an RPG when it comes to combat (the stats may be there but they're relatively irrelevant except for lore and charm that unlock doors or convince NPCs to do something they wouldn't do in the regular dialogue tree). You can cheese every single combat encounter in this game because there's only two types of attacks the enemies will be doing: very slow telegraphed melee attacks or very slow and easily dodgeable ranged attacks. You can go through the entire game without leveling might or stamina and you'll be able to do decent damage to all enemies in the game as long as you upgrade your weapon. You don't even need to fight any enemies as you can just ignore them all (except one possible boss at the end if you picked the "wrong" dialogue choices).

I understand some people (myself included) like to try and do pacifist runs, but in this game it's entirely meaningless. Not because it doesn't change anything (as far as I could tell it only changes one specific NPC dialogue) but because there's no actual risk in going pacifist. You don't need to try and be stealthy, you don't need to use your wits to outrun your enemies. There's no way that enemies will realistically ever get close to you unless you approach them yourself. This means that doing a pacifist run has NO risks envolved, and in fact I found myself naturally avoiding enemies because there was no proper reward or reason to kill any enemies. You level up by finding skulls around the map, so there's not even any experience incentive to killing anything.As it stands, it feels like the entire combat system was left in its early stages as a placeholder and somehow someone decided "this is good enough" and launched the game as is.

The story is actually surprisingly good, and can be very emotional at times. You really care for the characters in it and it raises some decent questions about life and your place in it, with the only negative aspect of the story being the quests and stories in the clockwork kingdom, as they seemed to have been rushed or left uncooked, with an entire "cutscene" being played out in another dimension, but all you see is the room before your character enters the portal and the entire scene plays out in the dialogue box, as if there was no time to actually make this dimension or portrait the atmosphere they were going for, and instead of taking it out of the game and rewritten it in a way that could be feasible to show it, they instead went the lazy route of typing it out. It's very weird, as it's the only time it happens in the entire game.

The exploration of the map is fun, but one of the things I was most looking for was visiting the floating islands that you need a flying ship for, but sadly there's only 2 islands that are noteworthy, and the other 2 have almost nothing in them. I was hoping that unlocking flight would have given me a lot more places to go, even if they were optional, but in reality its just a small segment before you reach the end of the game.

Overall I did appreciate my time with the game, but it's definitely not for everyone. My initial reaction when I started playing was that of disappointment when i figured that the combat wouldn't get any better, and even worse when I realized there's only three main weapons you can get in the game, and no class customization for starter equipment besides the stats you pick at the start of the game. I hope the devs use the experience they got from this game and make a better, more polished game in the future, that can go more in-depth on some of the barebones systems shown in this game.


Publicada el 4 de junio.
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A 12 personas les pareció útil esta reseña
4.1 h registradas
This is probably one of the most frustrating games I've ever played. Huge world with no map, barebones combat, ADHD enemies and bad puzzles. Worst of all, terrible telegraphy of enemy attacks. A game based mostly around blocking attacks based on their attack type can't be as frantic as this, it needs you to give more air to breathe. Instead the game floods you with enemies and makes attacks so fast you will have a hard time blocking with the right attack, even assuming you have a right attack to block with. One of the attacks that you can block requires you to fill an entire combo bar by attacking enemies first so that you can block one single attack, and it's barely of any use agaisnt bosses.

I usually don't quit when games get hard but after reaching a fight with a boss that instantly counter-attacks you with no telegraphed warning or anything, it's almost random whether he will counter you instantly and kill you in 2 hits, forcing you to wait out for very small "charging animations" where the boss won't counter you that you will miss and get countered because the game incentivizes you to spam the attack button, is when I realized this game is not for me.
Publicada el 22 de marzo.
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A 2 personas les pareció útil esta reseña
74.7 h registradas
Reseña de acceso anticipado
Best version of Ark.
Publicada el 5 de febrero.
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A 6 personas les pareció útil esta reseña
9.0 h registradas
Hands down one of the best mods I've ever played, and arguably one of the best games.

I have no idea how a group of independent authors managed to come up with a game that surpasses the original, but in my opinion, they have.

There's not more to say about it. If you like half life 2 at all, play this.
Publicada el 22 de diciembre de 2023.
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Nadie ha calificado esta reseña como útil todavía
19.2 h registradas (18.5 h cuando escribió la reseña)
Terrible combat, even worse story.
Publicada el 8 de octubre de 2023.
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Nadie ha calificado esta reseña como útil todavía
12.9 h registradas
A small cyberpunk-ish game with a lot of ambition. Sadly the small studio and budget clearly stopped the developers from achieving their goal. However, for what it is, it plays just right.

Well, almost "just right". They had the weird decision of making the hacking sequences to be a weird kind of shmup, and it becomes boring and repetitive fast. The combat sequences outside of hacking can superficially seem hard, but they become easy to exploit fast.

Taking into consideration that the game is roughly 8-10 hours long (maybe a bit more if you try and complete every quest) it does not overstay its welcome, and I definitely recommend it for any Cyberpunk fan, as long as you're willing to stick with the annoying hacking mechanics.
Publicada el 1 de octubre de 2023.
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Nadie ha calificado esta reseña como útil todavía
11.0 h registradas
This game is one of the old-school 3D platformers that popped up around the 2000s. It holds a special place in my heart, because it was one of the first PS2 games I ever played. I remember that it wasn't even mine, it was borrowed from a friend of my father, and I barely got to half of it. The design decisions hold suprisingly well the test of time, and this remake is clearly a truthful recreation of the original games. Definitely recommend if you like 3D platformers (albeit this one mostly only plays in a 2D view), and it's not a hard game, even for beginners.
Publicada el 26 de septiembre de 2023.
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Mostrando 1-10 de 69 aportaciones