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Análises recentes de Sputty

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Exibindo entradas 1–10 de 26
2 pessoas acharam esta análise útil
362.0 horas registradas (263.6 horas no momento da análise)
The developers have fallen into the GaaS trap where they just make the game worse every patch trying to make money off their bad changes. It's unfortunate but not surprising.
Publicada em 17 de fevereiro de 2024. Última edição em 24 de maio de 2024.
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11 pessoas acharam esta análise útil
90.1 horas registradas (19.0 horas no momento da análise)
I'm just past Chapter 1 and I already have to install toybox to fix broken ♥♥♥♥. The encounter design is miserable and fights can last more than hour of slow, fidgety and buggy animations.
Publicada em 9 de dezembro de 2023.
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28 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
32.7 horas registradas (9.4 horas no momento da análise)
The first thing I'll criticize is the art. The characters are the ugliest Bethesda has managed yet and that's coming from their last game in an apocalyptic wasteland where bathing is optional. I don't know how but the ugly Bethesda faces mixed with the mismatching hair and ridiculously bulky future clothes have made the characters so awkward looking that any settlement is impossible to take seriously. There's no real strong tone or theme to any of the visuals in this game and it feels like a dozen different things shoved into the game that all just fight each other. Bethesda seriously needs to clean house in their art department. The animations also seem unchanged from Fallout 4.

The gameplay is just dull. The open world is incredibly disconnected because of the loading screens and space, leaving the game feeling less suited for exploration than past Bethesda games despite the universe being larger. The combat is just Fallout 4 but because there's more downtime in between areas the game just gets boring. Going to a planet and just scanning things for no real reason, 10 XP out of 1500, and then shooting a rock with a laser is not good gameplay.

The guns all feel fairly similar to what you expect from Fallout 4, there's a mod that makes the weapon automatic, mods to add a new sight, barrel mods, etc. Nothing really new from what I've seen so far. The armour stuff is a downgrade from Fallout 4 because there's even fewer pieces than either and they're frankly just bulky and ugly spacesuits. That's the nature of being in space but there's been little variety so far. The NPC's in this game also behave far simpler than past Bethesda games, they seem to lack schedules and just wander around doing canned animations instead of having homes and tasks with time cycles. This helps the game feel even more dead as the towns are just empty husks with stores.

The ship construction might be neat but everything involving the ship is just bad. The ship combat is terrible, flying around in space feels incredibly simply and the ship combat is extremely repetitive, 3 ships jump in and shoot at you as you pick them off. The first ship you damage boosts away and you shoot the other 2 and kill them and then switch back to the first ship as it returns. This exact scenario has happened at least a dozen times so far for me.

Overall, this game is just boring. The downtime that might be filled with exploration, walking into a random cave, or just looking at things in past games like Skyrim is replaced by looking at a menu before you load into a planet. There's no way to fill the downtime with any sort of role playing, like camping in Skyrim, because of the nature of Starfield being driven from loading through menus. You will spend your game looking at poorly conceived menus that require clicking and holding on things or unnecessary scrolling so that they can have the same UI on a TV that's 15 feet away so it requires huge text or a monitor a foot from your face.
Publicada em 6 de setembro de 2023.
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7 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
40.5 horas registradas (2.6 horas no momento da análise)
I like mechs
Publicada em 24 de agosto de 2023.
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1 pessoa achou esta análise útil
0.0 horas registradas
Very good mixture of new content so it doesn't feel like a waste to get. A good mixture of things you expect and new things that you won't find in a mod pack. Cool animation changes to things like planes landing and taking off. Nice DLC overall.
Publicada em 25 de julho de 2023.
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15 pessoas acharam esta análise útil
11.4 horas registradas
An old team fighter removing content to appeal to some mystery person on a mostly dead game. Definitely dead now.
Publicada em 14 de julho de 2023.
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9 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
196.8 horas registradas (45.3 horas no momento da análise)
A very poorly made game, missing features with terrible balance. Hammering nails into your ♥♥♥♥ might be a better experience.
Publicada em 22 de março de 2023.
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2 pessoas acharam esta análise útil
342.2 horas registradas (16.8 horas no momento da análise)
The gameplay is fundamentally fine but the class balance is very bad and the cost of the unlocks is extreme gacha ♥♥♥♥♥♥♥♥.

Updating to a positive because the big connection issues have been fixed. The netcode is still mediocre at best and laggy people playing a melee character is extremely miserable but the game is not disconnecting regularly right now.
Publicada em 25 de setembro de 2022. Última edição em 1 de outubro de 2022.
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9 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
80.2 horas registradas (11.7 horas no momento da análise)
Terrible campaign with boring factions. You should just play Total War: Warhammer 2 instead.
Publicada em 19 de julho de 2022.
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Ninguém achou esta análise útil até agora
52.5 horas registradas (48.2 horas no momento da análise)
I like robots
Publicada em 13 de junho de 2022.
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Exibindo entradas 1–10 de 26