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Recensioni recenti di Simon the Slightly Tall

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Nessuno ha ancora trovato utile questa recensione
57.9 ore in totale (26.1 ore al momento della recensione)
Fantastic game. The racing takes a little getting used to at first (with controls for both strafing and steering), but once it clicks, it is so much fun. It's basically pod-racing, pushing your rocket-powered contraption to its limits at high and extremely unsafe speeds, and trying to not explode too much. The tracks are wonderfully varied, interesting to drive on, and often quite beautiful. Each location has its own music which is actually quite good and has yet to become repetitive.

The career mode is fairly basic, but throws a nice variety of events at you with minimal downtime between races, and it does a good job of gradually ramping up your skill level as you advance to faster classes and get familiar with different tracks. You're always basically one button press away from the next event, which is quite refreshing compared to the often convoluted career modes in other racing games.

Each jump to a new class feels like insanity at first as you zip around like an out-of-control pinball on tracks you thought you knew, but you soon get used to it and wonder why driving slower was ever an option.

The DLC tracks are all good and worth getting IMO. Especially the Mars, Space Exploration and Return to Earth ones, but the Neptune and Vertex are good too.
Pubblicata in data 3 dicembre 2019.
Questa recensione ti è stata utile? No Divertente Premio
6 persone hanno trovato utile questa recensione
4.7 ore in totale
I personally found this game to be fairly underwhelming, even though it seems most people enjoyed it.

The world was varied and often beautiful, but the puzzles were simple and repetitive.

The story was minimalistic, which is fine, but it didn't engage me personally. Despite all the praise it has received, the ending felt like it was trying too hard to elicit an emotional response, as if someone was holding a picture of a sad puppy in front of your face and everyone was calling it the pinnacle of interactive storytelling.

Feel free to ignore me, though, because as I said most people seemed to like it.
Pubblicata in data 1 dicembre 2013. Ultima modifica in data 4 dicembre 2013.
Questa recensione ti è stata utile? No Divertente Premio
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