46
Products
reviewed
3529
Products
in account

Recent reviews by SevenBlueSeven

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Showing 11-20 of 46 entries
3 people found this review helpful
5 people found this review funny
2.6 hrs on record
Maybe if it were 1999 and you had a toaster for a computer...
Posted 28 July, 2016.
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4 people found this review helpful
3.7 hrs on record
This game is not worth it's price. If you get it in a bundle, then it might be worth it.

The graphics are obviously poor.
There is no tutorial.
There is only one map.
You have no way of knowing what the stats are of the units you try to create.
Income management is perplexing at best.

In short, save your money.
If you want a good fantasty 4X game, get the original, Master of Magic from GOG.com
Posted 28 July, 2016.
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1 person found this review helpful
1 person found this review funny
2.5 hrs on record
Noise is relaxing?
Posted 28 July, 2016.
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No one has rated this review as helpful yet
1 person found this review funny
1.5 hrs on record
I am embarrased that this game is in my account.
Posted 27 July, 2016.
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27 people found this review helpful
1 person found this review funny
0.0 hrs on record
Definitely worth the cost to get the deluxe upgrade. Not only does this get you the INFECTED! dlc but it gives your characters access to very good 0 cost bioware to give them a better edge and start. The extra character slots are a bonus on their own.

PS - even though this game is listed as being Win7+, you can run this game on older highend XP machines without problems.
Posted 17 November, 2015.
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43 people found this review helpful
134 people found this review funny
9.9 hrs on record (5.2 hrs at review time)
I touched things.
They touched me.
I could not touch myself.
Although, I think afterwards, I am touched in the head.
I am still figuring out what I should and should not touch.
Posted 31 July, 2015.
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10 people found this review helpful
4.6 hrs on record
Early Access Review
This is one impressive game. Even as an early release game.

The art is fluid and beautifully stylized. The music enhances the gameplay experience.

There are currently only 29 levels available for story mode. These feel like the first third or first act of an epic storyline.

I was able to completely unlock all of the available weapons and enhancements as well as beat the existing story mode after about 4 hours of gameplay.

Survival mode is capable of some very intense combat and is a good way to increase your score to unlock weapons and enhancements.

As it is, once this game is completed and out of early release it will most likely be well worth the price tag of $ 8USD. I am hopeful that there will be another 20-70 levels for story mode. I am excited to see what other weapons and enhancements the creators put in the game.

The only problems I had were after extended time playing the game, it became sluggish and the character would freeze in a random pose when I hit various inspecific button combinations. There was no way to get the character out of this freeze without exiting the level or at worst restarting the game. I am hopeful that the RAM problems and freezes will be addressed and I look forward to the final product.
Posted 31 July, 2015.
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6 people found this review helpful
2 people found this review funny
4.5 hrs on record (3.4 hrs at review time)
Apparently... there is multi-player Spelunky!!! It is called = frozlunky
Posted 21 June, 2015.
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7 people found this review helpful
2 people found this review funny
22.8 hrs on record (19.3 hrs at review time)
The random number generator in this game creates horribly unstatistical dice rolls... other than that; it is a solid port of the game.
Posted 15 June, 2015.
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37 people found this review helpful
1,782.6 hrs on record (1,156.5 hrs at review time)
The long wait is over. The game that was kick-started as Shadowrun Online is here now as: Shadowrun Chronicles: Boston Lockdown.

Why has it taken so long to get here? For those unaware, there was a complete turn-over in the development team. A player can see this for themselves when they look at the long list of those credited with working on this game. Cliffhanger Productions took over development and has brought the game to those who dreamt and paid for this game as kickstarters or as early release players. Cliffhanger and their talented crew have excellent experience in working with the game engine and have a solid history of releasing updates and new content with their previous projects. As developers they are uncommon in their excellence by frequently listening too and communicating with the game community on desired features and improvements. This means, that they were able to provide a relatively polished game at release with the full promise and expectations for new story, material and addition to be expected to enrich the game experience and storyline.

What does this mean as of today, release date? You can expect that there might be a few hiccups like with any game at release. You can trust in Cliffhanger's development crew to squash bugs, balance gameplay, add features and with the assistance of official Shadowrun story creators, you can cut a razor sharp line as you navigate a new and developing adventure in the Shadowrun Universe. Also, any complaints from backers or 'traditional Shadowrun gamers' should take into consideration that this game almost didn't happen and the developers picked up a failing project and still brought it to market because of their love of the source material.

The story takes place in a city that has not ever been included in the deep history of Shadowrun. This gives the players and official Shadowrun storytellers to create a new experience in a rich world of cybertechnology and magic.

As a player, you can create your own meta-human and customize it in your own unique way as you journey through the current story. A player can make their own arch-type as they see fit. You are not limited to the standard tabletop pen and paper rules. This means your own imagination and planning gives you an experience you control. Yes, using cyberware does limit a player's ability to use magic. That still is there like those familiar with the standard game would expect. But, you can have your own mix of skills being a combined summoner and rigger using spirit beasts and deadly drones as you prefer. Or, you can mix ranged hacking skills with channeled mana attacks. It is an open skill system to explore just as much as the adventure of the story.

What else is there to say? Jack-in, lock and load and summon the magic spirits and join others in the alleys of Boston to become a legendary shadowrunner!

POST NOTE - SYSTEM REQUIREMENTS: I am having no problems running this with my this with my dual-core 2gb ram winXP desktop. Wereas, my newer single-core 4gb ram win7 laptop, it is a bit sluggish. So, even though system requirements do not say anything about winXP - chances are you can run it on that OS if you have good systems gear.
Posted 28 April, 2015. Last edited 17 September, 2016.
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Showing 11-20 of 46 entries