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on_actions = {
on_startup = {
effect = {
every_possible_country = {
country_event = {
id = leaders_school.1
days = 10
}
}
}
}
}
and in first event add this ( leaders_school.1 )
fire_only_once = no
is_triggered_only = yes
trigger = {
is_ai = no
}
Now this event fire for all non-ai led countries
-> If you try play as released nation mod did not work.
For example, start as UK, dont choose any event option, release Egypt, choose play as Egypt. You did not get decisions.
I spent about 5 hours to fix this.
I read
https://hoi4.paradoxwikis.com/Event_modding#Triggering
https://hoi4.paradoxwikis.com/Console_commands
https://hoi4.paradoxwikis.com/Modifiers#Difficulty_modifiers
https://hoi4.paradoxwikis.com/Decision_modding#Arguments_for_decisions_and_categories
https://hoi4.paradoxwikis.com/Triggers
https://hoi4.paradoxwikis.com/Scopes#Effect_scopes
documentations. Spent time to tests and experiments
and Finally fixed this
Postman:
Supply hub construction speed - 20%
SH contrruction speed - 40%
SH contruction speed - 60%
for mod "Scholl for leader"