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Started a new game and yes, the miss issue is very much a problem still.
I'm not even an hour into my new run, and i'm having issues with the first three floors.
In one battle, I missed slimes and bats 5 times. Using abilities like "Hit All", while helpful, still fall under this issue.
I like a challenge in these sort of games, and i do love the feeling of having to work my way up to getting better. However, I think there needs to be some way to mitigate the issues with the frequent missing with attacks on the first few floors. Maybe boosting health vial drops just a tad, or maybe not having the enemy setup for 2 bats and a slime on these floors be stronger than other enemy combinations (Yes, i did notice, and it makes me groan every time I start a new run, as it can easily ruin a dive on your first few attempts.)
The game is fun, but missing so often without anyway of improving my own accuracy is an annoyance i run into often.
An accuracy stat or at least some item boosts would be VERY much appreciated.
It's jarring to be having so much fun while at the same time being absolutely livid with a mechanic I can't work with or around... ^^;;