14 people found this review helpful
1 person found this review funny
Recommended
3.6 hrs last two weeks / 6.3 hrs on record (1.7 hrs at review time)
Posted: 4 Dec, 2024 @ 11:00pm
Updated: 5 Dec, 2024 @ 2:21am

It is immediately obvious why this title tanked...
Expectations vs Delivery

An incredibly similar thing occurred with Gotham Knights, a decent story and fun world traversal slapped on top of a rather average, far from revolutionary and unexciting combat system. While Gotham Knights at least had some variation, and some really cool co-op(tional) team up moves, Suicide Squad is just 2 ways of shooting a gun and a punch. That's it.

Coming from the Arkham series, which Warner Bros lent its SUPERB combat system to the Shadow of Mordor/War series (which evolved it), this to me is the single biggest idiotic and unfathomable design choice. Which they already screwed up in Gotham Knights and then repeated the mistake! It does hurt the game massively to not have this, but fortunately avoids completely destroying it.

Lets put it this way, if you have never played those titles, you won't notice it missing and you'll go...ok 3rd person shooter with punching, wee!
  • ...because what that mediocre combat system is encased in, is a SUPERB story and AWESOME environment.

The opening sequence and the introduction as to what the hell is going on is all very cool. Not once did I get itchy "skip skip ffs move it" syndrome. Great writing, brilliant execution.

Each of the four characters have very nicely been mixed into recent DC Movie vibes and looks which in turn were faithfully reproducing the initial comics, except ofc for Deadshot. While the race swap is revealed in comics after Will Smith played him in the first live action movie (and did a great job!) to have occurred because the original was an impostor the entire time, and is done well enough, it does unfortunately smack heavily of "Hollywood Dabbling". Hilariously, one of Harley's opening lines directed at Deadshot is "are you not supposed to be white".

Notwithstanding this, King Shark is sharky, direct and wierd, cowering Captain Boomerang is Ausie as all hell, Harley is squeaky and nuts, while the focused Deadshot is uncomplicated and organised.

The takeaway from all this, is that an unfortunate miss has left a potentially excellent combat game as a merely acceptable and fun enough 3rd person shooter, albeit with one of the best storylines and telling of it done in a while. The Co-Op(tional) aspect is simple enough, the AI controlling the other 3 characters after you choose your controlled nutjob can be hotseated by other players, be they pugs or freinds, and can only do better than the mediocre AI really.


While the endgame is heavily criticised as being repetitive, I don't care. The AAA pricepoint is to be avoided under my advice, and the game bought on sale to enjoy the superb story experience and just blast through the levels solo or with a friend.


For more reviews and rantings, march over to my Curator Page, The Imaginings of a Gamer|
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