Hieronymus7Z
Alfred
 
 



:pink_donut: [h7z.cc]
현재 오프라인
창작마당 전시대
아트워크 전시대
FRAGGER - Lenticular Sticker collection
3 1
추천 아트워크 전시대
Miracle Of Sound - City Of Dreams
2
좋아하는 게임
96
플레이 시간
42
도전 과제
거래를 위해 내놓은 아이템
4,000
소유한 아이템
355
거래 횟수
13,263
장터 거래 횟수
제품 평가 전시대
382시간 플레이
There's too many and a perfect amount of things to love about it. So instead here are a few I believe could have been better:
  • Everything off the loading screens would have been a lot more impactful first experienced during gameplay, not as a still image in-between deaths/travel.
  • Compared with the way it's handled with the Bonfires and Sculptor's Idols, the simple fade to black at the Grace sites comes across as too much of an omission.
  • The ever-present music is a little overbearing at times.
  • Personally, not a fan of the bombastic musical piece in the main menu. It's great, but an odd choice for the start of the game. Even when launching it for the hundredths time, I would much rather skip it as soon as possible, mostly because it just doesn't fit with whatever follows right after, most of the time.
  • The opening slideshow is underwhelming. Not that the rest of the experience is in any way lessened because of it, but it clearly tries building excitement.
  • With what it allows the enemies, the game expects a lot from the player. How much of an issue it is, heavily depends on the way one chooses to play it however.
  • This is the smallest slightest quibble, but still. Smithing stones 1 through 9? Gone are the days of titanite stones, slabs, shards, chunks?Godefroy very narrowly avoided getting named Godrick 2.
none of these and not all of them together make the game any less than absolutely wholly perfectly enchanting. There are no words to describe how wonderful it is if you let yourself be lost in it.
최근 활동
기록상 2,724시간
마지막으로 플레이한 날짜: 2024년 12월 21일
기록상 121시간
마지막으로 플레이한 날짜: 2024년 12월 20일
기록상 101시간
마지막으로 플레이한 날짜: 2024년 12월 19일
Dogamand 2024년 12월 9일 오전 9시 46분 
never gives up
Dianasius 2024년 11월 28일 오후 12시 21분 
+rep winning eco
Conjudwyn 2024년 11월 28일 오전 10시 42분 
goat :3
McRib 2024년 10월 20일 오전 5시 49분 
Spineyard is one of my favorite payload maps. I like how twisty and windy the map is. The flanks are high risk and high reward for attackers. Thank you for developing this map.
Perinin 2024년 7월 11일 오전 10시 22분 
+rep pretty good player
Mubar 2024년 6월 24일 오후 12시 21분 
Feeling lucky?