Пользователей, посчитавших обзор полезным: 2
Рекомендую
0.0 ч. за последние две недели / 11.8 ч. всего (2.5 ч. в момент написания)
Опубликовано: 30 апр. 2022 г. в 9:10
Обновлено: 8 мая. 2022 г. в 19:49

Обзор продукта в раннем доступе
This is a pretty Chill turn based colony sim. I really do enjoy it, the ONLY problem i have as it exists right now is that, a win doesn't feel like a win. This may be by design in the earlier levels, however I would like to suggest that after victory points are achieved, you allow the player to keep working on their colony I was focused on getting my support to a comfortable level and continuing expansion. It could be that I haven't really dug into all the content yet, and this will happen as the game progresses. All in all, a good game.

EDIT: Continuing the game after victory is planned. Dev response.

Notable take from later masteries: I feel like (and this could be my lack of skill) That certain resource production does not allow for any possible way to manage support in the "High" expectations realm. It could do with a balance pass as I feel like it scales too impossible from demanding to high without a chance to actually manage happiness as of yet. This isn't a con of the game as things will change, just general feedback for the dev.
Был ли этот обзор полезен? Да Нет Забавный Наградить
Ответ разработчика:
Jasper  [разработчик] Опубликовано: 1 мая. 2022 г. в 2:10
Thank you for the review. In the first big update we'll add the option to continue playing after you've won!