No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 30.4 hrs on record (9.0 hrs at review time)
Posted: 30 Sep, 2022 @ 10:30am

Game is just fine, the problems people are whining about are a bit overplayed.

Bad:

Slight bugs that will be fixed easily,

Lack of direction which makes progression confusing

6-ish hour campaign (which was fun but an 8-10 hour campaign would be better)

Slightly clunky shotgun and rifle handling - melee combat is too but that might just be a Marrow issue

Moon level


Good:

Physics are just as good as Boneworks

Lore is deep, especially if you know about the backstory regarding the void, Dead FM, duck season, cryptids, etc.

Arena mode and other side activites are very fun and replayable

Avatars are wonderful (Except the cat) and fit very well in the game

map design is much more detailed and engaging than Bonework's 'Tech Demo'-esque maps.

new enemies are quite fun, omni projectors are as annoying as they always were and skeletons are a dream to defeat as the Heavy

Pistol gunplay seems more refined and much improved over Boneworks

Potential for mods means this will be close to a VR Gmod


Overall, worth $40 on day one, worth $80 on day 30 once mods come out. Story is decent if you pay attention and read stuff, melee combat and two handed weapons need work along with some grabbing and controller issues some people have. A few hints here and there to show where to go in the story wouldn't hurt, and hopefully the map creation SDK is simple enough to use so everyone can make maps, maybe even a few campaigns.

Arena mode is probably where the most replayability lies, next to parkour and the other modes. new maps for these modes will go a long way and be easier than making extra story content, though perhaps modders can do such a task.
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1 Comments
76561199767258656 8 Sep, 2024 @ 5:48am 
Your review is lit! 🔥 It's like reading a mini novel, so much detail and passion. You're a pro at this, seriously!