Seba
BlueAura   Szczecin, Zachodniopomorskie, Poland
 
 
:fireyb:

find my geo location and visit me so we can become friends.

I don't mind if you just plant a pipebomb instead, at least say hi.

:Luna_Emoticon::GhostLoveEyes::baconn::watchman::conskull::car::flag:
En línea
Expositor de Workshop
Extremely hard to master (probably) track set at nighttime. DAY VERSION HERE: http://gtm.you1.cn/sharedfiles/filedetails/?id=923444814 Mt. Pisang circuit is set around the mountain under the same title, that attracts lots of attention from people ar
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Creado por - Seba
Expositor de vídeos
Portal 2 - Impossible Chamber
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Comentarios
Dr. Heavy Pootis-Man 12 JUN a las 13:12 
Thanks for the detailed and quick response. :cozybethesda:
Seba 11 JUN a las 5:41 
dedicated tools given by developers, go check out ballistic NG documentation on map creation, i believe there is a wiki for it. if not, discord is a good place to ask.

You need specific version of unity, that the game runs on, then to make everything else requires actualy modelling in blender, and knowledge on how unity engine works, to make stuff animated, to give proper lighting etc.

Devs given tutorials and scripts for the final map to work in BNG, but this mightve changed today.

Not as easy as opening an in-game editor like trackmania, or using mapping tools like hammer, but this way the imagination is your limit :fireyb:
Dr. Heavy Pootis-Man 11 JUN a las 0:41 
How'd you make the map in the showcase on your profile? Through their in-house editor or third party like blender?
Seba 10 JUN a las 12:00 
:fireyb:
JanekDzbanek 10 JUN a las 9:55 
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Dr. Heavy Pootis-Man 19 MAY a las 9:17 
Thanks for replying. :]