Bloodlust ☯
 
 
( ^◡^)っ✂╰⋃╯





rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"

-novid -tickrate 128 -nojoy

cl_crosshairalpha 255;cl_crosshaircolour 1;cl_crosshaircolour_b 0;cl_crosshaircolour_r 0;cl_crosshaircolour_g 0;cl_crosshairdot 0;cl_crosshairsize 6;cl_crosshairstyle 4;cl_crosshairuealpha 1;cl_crosshairthickness 1;cl_fixedcrosshairgap -1
cl_teamid_overhead 1 or 2
+cl_show_team_equipment
cl_use_opens_buy_menu 0
cl_radar_always_centered "0"
cl_radar_scale "0.3"
cl_hud_radar_scale "1.15"
cl_radar_icon_scale_min "1"
cl_radar_rotate "1"

"+speed;r_cleardecals"

windows_speaker_config "1"
bind f6 "volume 0.1;voice_scale 0.2"
bind mouse5 "volume 0.25;voice_scale 0.13"
bind mouse4 "volume 0.01;voice_scale 4"

snd_mixahead "0.05" or "0.02"
snd_headphone_pan_exponent "1.2" (normal is 1)
snd_headphone_pan_radial_weight "0.5" (Normal is 1)


snd_front_headphone_position "x" - Here, enter the value corresponding to the resolution ratio set in the game: "43.2" (5:4 resolution), "45.0" (4:3 resolution), "50.2" (16:10 resolution) or "53.2" (16:9 resolution) . [Default is 90.0]
snd_rear_headphone_position "135.0" - Thanks to this command, we will set the clear positioning of the sounds at the back or front. Small changes in the angle / inclination of the sound give us a better idea of the origin of the sound. (Recommended 90.0 or 135.0) [Default is 90.0]
snd_headphone_pan_exponent "2.0" - Distant sounds are louder without increasing difficulty in distinguishing distances in the range from short to medium distance. In other words, sounds that are further away from us will be louder but this will not prevent us from distinguishing the distance between those next to us. (Recommended 1.2 or 2.0) [Default is 1.2]
snd_headphone_pan_radial_weight "2.0" - Increases the accuracy of where the sound comes from. Depending on the increase or decrease in the volume of the direction in which the sound is directed. (Recommended 0.5 or 2.0)

r_dynamic
mat_monitorgamma 1
mat_savechanges


sv_cheats 1;mp_limitteams 0;mp_autoteambalance 0;mp_roundtime 60;mp_roundtime_defuse 60;mp_maxmoney 60000;mp_startmoney 60000;mp_freezetime 0;mp_buytime 9999;mp_buy_anywhere 1;sv_infinite_ammo 1;ammo_grenade_limit_total 5;bot_kick;mp_warmup_end;mp_restartgame 1;sv_grenade_trajectory 1;sv_grenade_trajectory_time 20;sv_showimpacts 1;sv_showimpacts_time 10



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Comments
Bloodlust ☯ 4 Oct, 2023 @ 4:47am 
snd_voipvolume 0.5


] bind f6
"f6" = "volume 1.0;snd_voipvolume 0.1"
] bind mouse4
"mouse4" = "volume 0.1;snd_voipvolume 1"
] bind mouse5
"mouse5" = "volume 0.3;snd_voipvolume 1"
Bloodlust ☯ 13 Feb, 2023 @ 11:38pm 
] bind f6
"f6" = "volume 1.0;voice_scale 0.1"
] bind mouse4
"mouse4" = "volume 0.1;voice_scale 1"
] bind mouse5
"mouse5" = "volume 0.3;voice_scale 1"

snd_front_headphone_position “xx.x” // Replace the “xx.x” with your screen resolution (e.g: 43.2 for 5:4 or 45.0 for 4.3 or 50.2 for 16:10 or 53.2 for 16:9)

snd_rear_headphone_position “90.0” // Small adjustments here can give you a better idea on the direction from which the sound comes from.

snd_headphone_pan_exponent “1.2” // Sounds over medium or long distances are louder without affecting close sound cues.

snd_headphone_pan_radial_weight “0.5” // Makes it easier to locate sounds due to increases or decreases in volume.

1.8
4
-2.8
Bloodlust ☯ 12 Jan, 2022 @ 9:21pm 
Bloodlust ☯ 4 Sep, 2021 @ 8:55am 
sv_cheats 1;
mp_limitteams 0;
mp_autoteambalance 0;
mp_freezetime 0;
mp_roundtime 60;
mp_roundtime_defuse 60;
mp_roundtime_hostage 60;
mp_maxmoney 99999;
mp_startmoney 99999;
mp_buytime 9999;
mp_buy_anywhere 1;
ammo_grenade_limit_total 5;
sv_infinite_ammo 1;
bot_kick;
sv_alltalk 1;
sv_full_alltalk 1;
sv_deadtalk 1;
sv_noclipspeed 1;

mp_warmup_end
🐉左边跟我一起画个龙 10 Mar, 2021 @ 10:07am 
Practice
bind n noclip; sv_cheats 1; sv_showimpacts 1; sv_grenade_trajectory 1; give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade; give weapon_molotov

sv_infinite_ammo 1;sv_grenade_trajectory 1;mp_maxmoney 65535;mp_startmoney 65535;mp_afterroundmoney 65535;mp_buytime 60000;mp_buy_anywhere 1;mp_roundtime_defuse 60;mp_restartgame 1
🐉左边跟我一起画个龙 10 Mar, 2021 @ 10:07am 
cl_hud_playercount_showcount 1;
cl_use_opens_buy_menu 0;
cl_autowepswitch 0;
cl_showpos 1;
net_graph 1;
net_graphproportionalfont 0;
cl_radar_always_centered 1;
cl_disablefreezecam 1;
alias "+jumpthrow" "+jump;-attack;-attack2"; alias "-jumpthrow" "-jump"; bind c "+jumpthrow";