1 person found this review helpful
Recommended
0.0 hrs last two weeks / 66.5 hrs on record
Posted: 1 Jul, 2023 @ 7:01am

Oh boy what a game. Got curious cause of the positive reviews its been given and I was not disappointed by this one.

System and Combat mechanics are all made to give you the most amount of fun you can have in a sidescroll ARPG. The progression does not stagnate to a point where you need to farm since you have been given 4 systems to progress to make your character stronger while also maintaining balance to make sure you do not bonk the enemies with raw stats alone (at least till postgame)

Plot is MASSIVE ;) emphasizing on causality and determinism of a laid out path and the inevitability of the repercussions of changing what is supposed to happen. The story has plot devices that is utilized to an impressive way for the story to take on a massive turn and overall be bold on the usage of its characters. Plot twists are pretty much are pretictable, but its predictability becomes its strong point as they use it as an emotional drive rather than an overarching mystery. The mix of Sci-fi and Fantasy is fantastic to the point that when I was playing the game, It came across my mind that thought of "This and that should not work together, but it does". A bit of downside is that given its a JRPG, there's a lot of irrelevant fanservice that does not service the story but it is what it is. The story could be a bit overarching sometimes specially at the late game to postscript, but the whole experience of picking up clues, piecing up events, and overall the whole story ride is rewarding to say the least.

Soundrack is a BANGER. as soon as I heard the "Rain" in chapter 2's soundtrack I start bopping my head. If you like music from games like cytus or Nier:Automata, the catalog should be a banger for you. Even the Vocaloid song they included which I generally dislike, becomes somewhat good since it has the Theme of that area to help it match the soundtrack. The whole Soundtrack has been great from start to finish and I hate that they did not release an official soundtrack for this game (probably because the devs did not secure the license for the music or whatnot)

The Postscript does not just give you lazy content and actually has plot in it. It is very reminiscent of Dragon Quest 11's postscript where the game's story does not end when you "finish" the game and though it uses same areas that you have been before, it at least has a reason on why you are revisiting the places. They also introduce 2 more systems that COMPLETELY CHANGES THE GAMEPLAY for post script and I somehow wish that they have integrated it right from the start, but I can see why they don't since it will be hard to balance the game throughout the main story. It does completely break the game but at that point, you want to break the game and be more inventive on how your playstyle and it does not fail to deliver

Achievements are super easy to accomplish to the point that the only thing I need to grind for an achievement is the walking 50,000 steps one since I need 5,000 more after I finished all the game has to offer. it took me 55 Hours in-game time to be exact. Probably less If you deduct the large amount of time I have ♥♥♥♥♥♥♥♥, eating, and even sleeping while leaving the game open.

All in all, The devs really wanted you to have fun at this game. Gameplay has been carefully balanced and thought out; Story has an incredible introduction that made it rough on its edges when concluding it, but It tried its best to tie it up at the end; Soundtracks a banger; Postscript is entertaining as hell; and you can see the thought that is given for this game to be this good.

I will tune in to the next KEIZO game for sure. Maybe about the Baker's Daughter? O_O
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