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Wicked Loot Wicked Loot
STEAM GROUP
Wicked Loot Wicked Loot
15
IN-GAME
165
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Founded
1 October, 2013
Language
English
Location
United States 
ABOUT Wicked Loot

Wicked Loot.

Wicked Loot is all about the indie! We make games and showcase pretty much everything we create. We give you a behind the scenes look at what it takes to make games, and how it affects our live.

You can check out our website at Wicked Loot[www.wickedloot.com]

You can also check out our latest game Spark Rising

Wicked Loot[www.wickedloot.com]
Wicked Loot YouTube Page
John Master Lee YouTube Page
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Spark Rising Early Access 3.0 Ready For Your Consumption!
  • Z Bat Drone
  • Dropship
  • Turret
  • Die Guy Squad

New bases & spheres of influence mechanic
  • Aerial enemy bunker
  • Munitions depot
  • HQ
  • Shield generator

New objects
  • Propulsion cube

Upgraded world environment
  • Upgraded visuals
  • Mini floating islands
  • More dense forest areas
  • Greater structure density in bases
  • Islands all have bottom half filled on
  • Trying out different skyboxes

Misc features since 2.0
  • High score board
  • New FOV slider
  • Default settings for sound, music and FOV
  • Feedback form so you can share your thoughts
  • Credits screens to thank everyone who worked on the game
  • Debug mode for testing

Other tweaks & improvements
  • Upgraded UI to Unity 4.6
  • New behavior routine for Die Guy Lolo
  • Tweaks to loot drop rates
  • Grapple hook improved
  • Adjustment to movement speed, velocity, jumping and such
  • Difficulty tweaks to weapons damage, fire rate, and number of enemies on screen
  • Lots more sound effects
  • More visual effects for destruction
  • Bye bye snowmen and candy canes :(

Spark Rising Early Access 2.0 Now Available!
  • All new terrain that allows for significantly larger maps
  • Travel from world to world
  • New movement mechanics
  • New grapple hook
  • New enemy AI system
  • New power ups
  • Boost system lets you collect crystals to charge up super powers
  • New shaders that give the world a more vibrant ultra colorful look
  • Winter theme!
  • Reintroduction of the Die Guys!

ONGOING UPDATES
Ongoing, our major updates will come out about every month or so now that the core engine is stable. You’ll see hints of what the possibilities are for Conquest Mode in this build, and we’re antsy to finally get to deliver that to you soon.


SPARK RISING LEGACY
So what happens to the older builds where you could create stuff? All that is still accessible in this build via a separate executable, but will be sunset by the next major update or so. Ongoing, the main mode will be Conquest Mode, with various features integrated into one big experience.

Such features as being able to create your own fortress will be overhauled and relaunched in a future update.


THANKS TEAM & FANS!
This is also a great time to thank everyone who helped make this grueling refactoring possible. Thanks to the team: Kevin, David, Christian and Jonathan, and John Master Lee for some cool stuff. And thanks to everyone else who has helped us conceive, prototype, and tighten up the game concept over the last year. And for hanging in there as we completely rewrite the game code! This also goes to all of you. The spark fans who have come along for this early access ride. Your feedback has been really amazing and the game is better for it!

22 Comments
carrieshot ♣™ 27 Aug, 2017 @ 10:07am 
Hasn't been any activity for awhile
SPRÆY 10 Dec, 2013 @ 7:49pm 
Looking forward Spark Rising ! :F
Luffy 9 Dec, 2013 @ 7:14am 
thanks
Athanat0s_ΕΛΛΑΣ 6 Dec, 2013 @ 4:12pm 
Ευχαριστώ πολύ - Thank you. :-)
dnk 6 Dec, 2013 @ 3:11pm 
hello!
shadow.sem 1 Dec, 2013 @ 8:45am 
hi
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Founded
1 October, 2013
Language
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Location
United States