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Antiqua Imperium RTW2:AE
STEAM GROUP
Antiqua Imperium RTW2:AE
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ABOUT Antiqua Imperium

Ancient Empires

"Ancient Empires." With the four CA campaigns as a base, this mod seeks to create the most accurate representation of the periods from 264 through to the creation of the Roman Empire that the game will allow. It will be a complete overhaul of the game from the campaign map to the battles. The following specific features are listed to give players an idea of what to expect, though they certainly do not cover the full scope of this project:
  • A complete re-balancing of the campaign to add strategic choice to every aspect possible. What this means is, no decision you make will be easy. There will be consequences, unlike in vanilla. Gone are the days where you click a magical button and receive mindless buffs.
  • This mod will aim for historical accuracy. By that, I mean I am not concerned with artificial concepts such as "balance" between factions. I am concerned with representing the factions in question as closely as possible within the confines of the game. Historical strengths and weaknesses will be present in order to provide a unique experience while playing as different cultures and factions.
  • I'll repeat this again - the game will strive to create unique experiences playing as each subculture and the key factions in the game as they existed historically.
  • This unit will prioritize gameplay over pretty units. I want to have pretty units, too, but that is not my specialty.
  • This mod will provide a re-balanced campaign dynamic that will attempt to create a superior, and more dangerous AI. The goal will be to force the player to actually think before they go to war. Things such as upkeep and cashflow will be addressed. The late game will not be the boring cakewalk it is in vanilla. And, war will not always be of the player's choosing.
  • For the basics of the framework, this mod will start in 264 BC with at the start of the First Punic War. It will attempt to make use of an expanded Sicily.

Team Members and Contributors
  • Hloeric-Unit textures, creator of Romanorum Acies V3.
  • Sebidee-Unit VMD's
  • Inarus-Graciously offered his assistance and designed the logo seen above.
  • Wiid-A little bit of everything, creator of the Kessan mod
  • Petellius-Creator of LoTN mod. A little of everything, but focus on battle mechanics and unit balancing.
  • Daruwind-A talented and creative DB editor working on resources and buildings.
  • ABH-Team organizer. Click the link to view profile on Steam for contact info if you are interested in contributing.
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
CA Petition - Allow for adding new character art sets in Attila
Campaign Map Mod Tools Petition
4 Comments
Turrican 31 Aug, 2015 @ 9:54am 
This is very exciting
UMCenturion 24 Aug, 2015 @ 5:34pm 
No set date yet, good progress is being made however.
Lushiøs 21 Aug, 2015 @ 4:32am 
Are there any set date for when this comes for Attila? Would very much like to play it :)
The Great Chin 6 Aug, 2015 @ 1:04am 
Invited like 20 people :steamhappy:
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Founded
15 October, 2014
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