STEAM GROUP
The world of Multiverse RP WOMVRP
STEAM GROUP
The world of Multiverse RP WOMVRP
0
IN-GAME
0
ONLINE
Founded
12 December, 2015
Language
English
ABOUT The world of Multiverse RP

Welcome to the world of Multiverse RolePlay

Welcome all fan groups to the world of Multiverse RP! I hope you enjoy your stay here in this group, hopefully make a friendship or two while you guys are here!

To follow is the list of common role-play rules that every role-player should understand and follow.

Do Not God-mode
Godmodding is when a character features god-like abilities, such as invincibility or mind control, or other unrealistic powers that don't fit with lore. It's also considered godmodding to refuse death in fights or ignore role-players in scenarios in which said role-players are attempting to attack you. Nobody's good at everything; try and keep yourself in check.

Do Not Overpower Yourself or Others
Being "overpowered" is more or less what it sounds like: giving something or someone an unreasonable, unfair, unrealistic, or unbalanced amount of power, especially when it interferes with the ability of players around you to have fun. This can apply in the obvious ways, like having a character who is invincible or can summon the wrath of a zombie army with a flick of his fingers, but it can also be more subtle. For example, a character who is physically average but has skill mastery of over 70% of all main skills with ease can also be overpowered and put a damper on the ability of those around him to create engaging and challenging roleplay scenarios. (Unless your a dinosaur or something.)

Do Not Auto (Autohit, Autowalk, etc)
Autohitting is when a player performs an action without giving the affected players a chance to respond. For example, running up to somebody and saying *Stabs in the heart* then running off would be autohitting. Auto also applies to non-combative actions to which another player might have a reaction. Saying, *The black knight slips past the guards and into the castle,* while white knights are guarding the entrance to the white knight's castle would be autowalking on the premise that, in all likelihood, those knights would stop you before you got past them. This can easily be fixed with a simple rewording. Add "tries to" or "attempts to" to clarify that your character intends to perform said action, but his success depends on the responses of those around him. More advanced role-players will go into detail with their actions and emphasize their attempts. This is a frequently broken rule by newer role-players.

Exceptions
Role-play is about creativity and while these rules are not just needed they can at times during very deep and important role-play points be a bit constricting. That being said, like many things in life the rules of role-play are not the be-all and end-all. It takes skill and knowledge to know when one can bend one of the above rules to affect a role-play in a positive manner, this is usually done in small groups where the people involved know what they are getting into and are okay with it. This takes a long time to understand

Always keep in mind that the purpose of role-playing online is to have fun.
POPULAR DISCUSSIONS
VIEW ALL (4)
GROUP MEMBERS
Administrators
Members
0
IN-GAME
0
ONLINE
0 IN CHAT
Enter chat room
Founded
12 December, 2015
Language
English