Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
http://www.cinemablend.com/games/Space-Engineers-Interview-End-Game-Content-Console-Ports-Optimization-62870.html
As for the future of Space Engineers, the Keen Software House CEO was asked what the team has in store for the game, and what sort of updates fans of the game can look forward to. “Recently released “survival mode” update is the biggest update since we launched the game on Early Access.” Rosa said. “Now we will focus on polishing and balancing it. Then we will add few important features such as factions system, large weapons, dedicated server support, environment hostility settings and more.”