Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
UA: Legend of Vinland: Wine gives +4 extra happiness. Sea resources give +2 extra happiness, +2 extra gold, and +2 extra food. Greater embarked vision. Tundra provides +3 food.
UB 1: The Viking Long House: +2 food, +2 gold, +2 production, +2 science. 1 Great Writer slot.
UB 2: Explorer's Harbour: Cities with this gain +25% production of naval units. Naval units gain extra movement and sight promotions. Stores 25% of food left over after citizen growth. +2 gold, +2 food, +2 production. 1 Great Merchant citizen slot.
UU 1: The Explorer: Replaces scout, double speed both on land and while embarked. Slightly higher combat strength.
UU 2: The Vinland Farmer: Worker replacement. +1 extra movement, can build farms on Tundra and Snow tiles, can build the UI.
UI: Vinland Grape Farm: +2 happiness, +2 gold, +2 food, adds Vinland Grape luxury resource