ARK Park

ARK Park

Lihat Statistik:
Jacq 28 Apr 2018 @ 10:33pm
Teleport despirately needs a way to turn/rotate so that this game can also be played seated and to avoid trying to dig at rocks that are within your house walls.
Most games have a way to rotate your view using the controller so if you're playing in a confined space and don't want to hit the walls or want to play seated you can. Please add it to the teleport movement?
Terakhir diedit oleh Jacq; 29 Apr 2018 @ 7:18am
< >
Menampilkan 1-3 dari 3 komentar
Adams 1 Mei 2018 @ 8:29pm 
Hi, Jacq, if u play the game with HTC vivo? It is very good about 3D space and immersion。 If we add a selection to rotate the view, it may affect the VR experience.
Jacq 2 Mei 2018 @ 4:24am 
No, I'm playing with WMR. I personally disagree that it will break immersion for the VR experience. Teleport would do that more so if anything is going to. You don't have to use rotate all the time, but it means if you get stuck, you can move the view instead of getting frustrated because there's a wall/bed/cupboard in the way stopping you from reaching something. My rooms not that large and I usually sit close to the table where my computer is, or sometimes if it's late, I'll even be sitting on my bed which is even worse for this kind of thing if there's no rotate. What's worse for immersion, twisting around to look behind you because for some reason the game has decided you've boarded the train backwards, or letting you flick a dial once and face forwards? How about not being able to reach something because it's in a wall? I'd say that's pretty immersion breaking and detrimental to the VR experience as well. It's a pain to always have to be standing in the middle of a room with nothing within arm's length all the time which is the only other alternative.
Terakhir diedit oleh Jacq; 2 Mei 2018 @ 4:27am
pfjarschel 12 Des 2023 @ 4:00pm 
So, I finally figured out how to enable turning (but of course, using a third party tool): Install OVR Advanced Settings and run it (you don't even need to exit the game). Binding the joysticks (as D-PADS) to snap turning left/right simulates the rotating functionality by injecting head turning events to the stream. It is fast and stable enough that I didn't notice any issue. I even changed my review because, apart from this big issue, the game is actually good.
< >
Menampilkan 1-3 dari 3 komentar
Per halaman: 1530 50