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Musta broke something along the way.
We're on it.
Also I've run into a bug with pearl count. It went like this: I got all pearls and gold medals on all levels in Outer Courts, after storyline-y cutscene went into Tube Junction, unlocked Sushi Gardens, but decided to go back to Outer Courts, watched cutscene of unlocking gates to Golden Clam, traveled to Beta Module, save/quitted here (pearl count was 13/13), gone for short break, after getting back and loading game pearl count showed 14/13 and after moving into Main Hub there was a cutscene of unlocking gates to Golden Clam's special disguise... And I haven't even (just) tried to play any of it's levels yet... Looks like boss pearl gets incorrectly added to total pearl count upon very first save/quitting after boss fight.
Looking at these.
Could you email me your save file, before you play more? I may be able to recreate your pearl/clam issue. Not sure, but I'll try.
email to nathan@mommysbestgames.com.
Thanks!
Also has some new music tracks.
The Disguise achievement issues are being looked at.
Thanks, I got the save file from you.
Anyway, extra pearl in Outer Courts comes from Lil Gus fetch quest: returning him his Teddy Bear unlocks enclosed area with powerup AND gives one pearl. You should delete it to get a pearl counter back on proper track.
BTW, can you give a slight hint: are all of the King Cake portrait puzzle pieces located in Sushi Gardens Modules only? Can't seem to find left one from middle row of pieces and middle one from lower row, hopefully they haven't got bugged into scenery or something...
Okay, the King Cake portrait bug is new. We had that one working, but I think I know what the bug is. Basically each piece has a number. From what I can tell the numbers in the other modules got set to the wrong thing and it thinks you already have them. In any case, I'll try to get that one fixed in the next update. Thanks.
Okay, new update! Many things fixed that you've found--not everything, but many things. The full list is in the "change log" post.
But I'll detail the things that you've mentioned.
1. gold clams Achievement bug was fixed with the update #1.
2. Lil Gus/Too Many Pearls/Doors unlocking early/Gold Clams unlocking early--these should all be fixed.
3. Easy mode too easy to activate: here is the current fix as I try other things. But I've added a new "general options->Easy mode" option. Go into there, and you can simply turn off easy mode all together. I've had others ask for the same thing as they don't like easy mode either, and I understand.
4. Level titles fixed.
5. King Cake portrait puzzle is fixed up for W2. So you know, there are now 7 pieces in Alpha, 1 in Beta, and 1 in Main Hub.
Still working on the Achievement bugs.
If anything in this list is *not* actually fixed (though I tested it, so it *should* be) in version 1.3.4.0, please let me know. Thank you!
About achievement bugs: for some reason I can't unlock "Houston We Have A Problem" even though a number of people (as I see in global stats) have unlocked it "naturally" around or after beating second boss. Unless it requires method of launching pillbugs into space other than ramming/throwing heavy objects at them while they stand near/walk along the walls then I don't know why this achievement have glitched on me.