DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Lock on mod/fix
The lock on distance is extremely low. I need to basically facecheck enemies before I can lock onto them. is it possible to change it or maybe some mod for that? It's a shame that many sorceries have a great range but you can't use it...It's the opposite of elden ring where I could lock onto distant enemies but my spells weren't reaching them :D
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Showing 1-6 of 6 comments
Needo62 9 Sep @ 4:01am 
its a melee game put the funny stick away and get some steel in ur hand
As stated above :D

But if you've got a hankering for anchoring yourself at range and flinging some spells, Dark Souls 2 does have a solution for you that none of the other games do: Binoculars.

Unlike the rest of the series, Binoculars here are legally a weapon that you can put in a weapon slot. If you put one in the hand opposite your casting tool, you can hold the attack button to aim with your binoculars and start casting away at the same time to get some sniping action!
good luck standing there, using binoculars when 3 enemies are sniping you :D Also lock on works fine on bosses, even on big arena. Why is it so broken outside bosses ? It works in ds1,ds3,elden ring, even in nioh... WHy can't it work properly in ds2? :D
Originally posted by Kriss Hietala:
good luck standing there, using binoculars when 3 enemies are sniping you :D Also lock on works fine on bosses, even on big arena. Why is it so broken outside bosses ? It works in ds1,ds3,elden ring, even in nioh... WHy can't it work properly in ds2? :D
While I don't disagree about lock-on being broken, it absolutely DOES NOT work properly in Dark Souls 1. I can't tell you how many times I lock onto an enemy through a wall when I'm trying to lock onto the enemy that's 5 feet in front of me.

Getting close enough to lock onto Kalameet with my Sorcerer build was also a pain because "Oh gee willickers! I sure don't know how to focus onto the giant f*ck@ss dragon until I get a teensy-bit closer!"
Needo62 10 Sep @ 6:52am 
ds2 network test had proper aim mechanics for 2 handed staffs just like bows and crossbow do, with a unique reticule that had magic symbols spinning around sucks they got rid of that, then mages might have more incentive to do more than simply push like 2 buttons the whole game
Sigma 10 Sep @ 11:34pm 
Use the binoculars to aim your spells, it takes some practice but works well even when ennemies are shooting at you
Last edited by Sigma; 10 Sep @ 11:34pm
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