Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Care I repost this to the subreddit? We keep getting new players there who would greatly benefit from these guidelines.
I can pin it, surely, but I wonder if it would be better as a quick guide to combat. What do you think?
It's a general purpose excerpt, dicrect form the game files, of tips given by the trainer, Sven.
I have not inclueded the part on the talents, that's BS2 only, and removed a couple of non tactical statements in which Sven is bugged by your lazy performance.
Better idea. Maybe just make your combat system make sense, instead of expecting your players to put up with non-sensical garbage? Survival mode in Banner Saga 2 is the only playable mode in this series. I regret purchasing the first game.
"Hey guys, I know our turn order system is stupid, but here's a stupid tactic you can use to compensate for it." <--- great game design, really
For the life of me I can't understand how the combat turn-order is enjoyable in any way. I suppose you could call it "challenging" but not in an intelligent way though, more like in a weird nonsensical way. It makes zero sense that the more you kill the harder the battle gets.
I've tried 3 times to play this game on the easiest setting, because the story and artwork are amazing. But the turn-order shenanigans are so frustrating I quit every time. I can't have fun forcing myself to constantly accept the backwards game mechanics. Might as well have made it so that you win battles by playing eenie meenie miney mo.
"Don't focus on one at a time! Whittle them all down!" <--this is the opposite of logical tactics. No game does it like this for a reason, it makes no sense.