Anodyne

Anodyne

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6 kwietnia 2020 o 17:37
Anodyne 1's Source Code and Art NOW FREE TO USE!
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Wyświetlanie 1-15 z 24 komentarzy
Chesckers 6 kwietnia 2020 o 18:04 
That's awesome, thanks!:lunar2019piginablanket:
ScarfKat 6 kwietnia 2020 o 21:43 
Woah ok, i was not expecting this at all lol. Thanks for this, really cool of you guys. The sprites could be some help in prototyping stuff just in general for me
Ostatnio edytowany przez: ScarfKat; 6 kwietnia 2020 o 21:43
cutezentea 7 kwietnia 2020 o 7:52 
That's so nice of you! Here's a weird question – I thought about doing an EP that was a tribute to this game with some electro-acoustic compositions. Would you agree to me using assets for cover art and in-game animations for idle song visualisers?
lateralus023 7 kwietnia 2020 o 14:26 
Thank you so much. I think this will inspire me to finally start a small gaming project that is not just a pong clone :steamhappy:
Zubub 7 kwietnia 2020 o 18:30 
I continue to be grateful of generous developers. Thank you.
FrameLarry 7 kwietnia 2020 o 19:52 
I've been interested in a sourceport of this using a library like SFML or SDL2, for some time. A more pure C++ version of the game could possibly offer easier controller support and caveat-free resolution setting or fullscreen toggle. Not to mention the performance would probably shoot up.
oldrocker99 7 kwietnia 2020 o 20:38 
I am proud and impressed with the FOSS Steam developers, and, since the GNU License doesn't say you can't make money, I have purchased several games which were FOSS when I bought them, and others, like Anodyne, which became FOSS. You guys deserve something for your efforts.

Congratulations!
MrSapps 8 kwietnia 2020 o 4:00 
Początkowo opublikowane przez shint:
I've been interested in a sourceport of this using a library like SFML or SDL2, for some time. A more pure C++ version of the game could possibly offer easier controller support and caveat-free resolution setting or fullscreen toggle. Not to mention the performance would probably shoot up.

Ditto.
Melos Han-Tani  [producent] 10 kwietnia 2020 o 22:54 
Początkowo opublikowane przez qtsy_kutz | skinwallet.com:
That's so nice of you! Here's a weird question – I thought about doing an EP that was a tribute to this game with some electro-acoustic compositions. Would you agree to me using assets for cover art and in-game animations for idle song visualisers?


Yeah that's fine!
Melos Han-Tani  [producent] 10 kwietnia 2020 o 22:55 
Początkowo opublikowane przez haggis lockdown:
I've been interested in a sourceport of this using a library like SFML or SDL2, for some time. A more pure C++ version of the game could possibly offer easier controller support and caveat-free resolution setting or fullscreen toggle. Not to mention the performance would probably shoot up.

Thanks! Ethan Lee has expressed interest in doing a C++ port - https://twitter.com/flibitijibibo - though he does require more money via Github sponsors.
Wow, this is crazy generous. Mad respect for ya'll
KeroHazel 29 kwietnia 2020 o 15:11 
Początkowo opublikowane przez oldrocker99:
I am proud and impressed with the FOSS Steam developers, and, since the GNU License doesn't say you can't make money, I have purchased several games which were FOSS when I bought them, and others, like Anodyne, which became FOSS. You guys deserve something for your efforts.

Congratulations!

What are some other FOSS games on Steam, other than id Software games? They're the only ones I know who commonly release their source code. I'd like to support anyone who does this.
Red Aura 12 maja 2020 o 9:11 
Does this mean we can mod in the final key/gate thingy
Melos Han-Tani  [producent] 12 maja 2020 o 15:11 
Początkowo opublikowane przez Red Aura:
Does this mean we can mod in the final key/gate thingy

If you want, sure!
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