Anodyne

Anodyne

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6/abr./2020 às 17:37
Anodyne 1's Source Code and Art NOW FREE TO USE!
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Exibindo comentários 115 de 24
Chesckers 6/abr./2020 às 18:04 
That's awesome, thanks!:lunar2019piginablanket:
ScarfKat 6/abr./2020 às 21:43 
Woah ok, i was not expecting this at all lol. Thanks for this, really cool of you guys. The sprites could be some help in prototyping stuff just in general for me
Última edição por ScarfKat; 6/abr./2020 às 21:43
cutezentea 7/abr./2020 às 7:52 
That's so nice of you! Here's a weird question – I thought about doing an EP that was a tribute to this game with some electro-acoustic compositions. Would you agree to me using assets for cover art and in-game animations for idle song visualisers?
lateralus023 7/abr./2020 às 14:26 
Thank you so much. I think this will inspire me to finally start a small gaming project that is not just a pong clone :steamhappy:
Zubub 7/abr./2020 às 18:30 
I continue to be grateful of generous developers. Thank you.
FrameLarry 7/abr./2020 às 19:52 
I've been interested in a sourceport of this using a library like SFML or SDL2, for some time. A more pure C++ version of the game could possibly offer easier controller support and caveat-free resolution setting or fullscreen toggle. Not to mention the performance would probably shoot up.
oldrocker99 7/abr./2020 às 20:38 
I am proud and impressed with the FOSS Steam developers, and, since the GNU License doesn't say you can't make money, I have purchased several games which were FOSS when I bought them, and others, like Anodyne, which became FOSS. You guys deserve something for your efforts.

Congratulations!
MrSapps 8/abr./2020 às 4:00 
Escrito originalmente por shint:
I've been interested in a sourceport of this using a library like SFML or SDL2, for some time. A more pure C++ version of the game could possibly offer easier controller support and caveat-free resolution setting or fullscreen toggle. Not to mention the performance would probably shoot up.

Ditto.
Melos Han-Tani  [desenvolvedor(a)] 10/abr./2020 às 22:54 
Escrito originalmente por qtsy_kutz | skinwallet.com:
That's so nice of you! Here's a weird question – I thought about doing an EP that was a tribute to this game with some electro-acoustic compositions. Would you agree to me using assets for cover art and in-game animations for idle song visualisers?


Yeah that's fine!
Melos Han-Tani  [desenvolvedor(a)] 10/abr./2020 às 22:55 
Escrito originalmente por haggis lockdown:
I've been interested in a sourceport of this using a library like SFML or SDL2, for some time. A more pure C++ version of the game could possibly offer easier controller support and caveat-free resolution setting or fullscreen toggle. Not to mention the performance would probably shoot up.

Thanks! Ethan Lee has expressed interest in doing a C++ port - https://twitter.com/flibitijibibo - though he does require more money via Github sponsors.
Wow, this is crazy generous. Mad respect for ya'll
KeroHazel 29/abr./2020 às 15:11 
Escrito originalmente por oldrocker99:
I am proud and impressed with the FOSS Steam developers, and, since the GNU License doesn't say you can't make money, I have purchased several games which were FOSS when I bought them, and others, like Anodyne, which became FOSS. You guys deserve something for your efforts.

Congratulations!

What are some other FOSS games on Steam, other than id Software games? They're the only ones I know who commonly release their source code. I'd like to support anyone who does this.
Red Aura 12/mai./2020 às 9:11 
Does this mean we can mod in the final key/gate thingy
Melos Han-Tani  [desenvolvedor(a)] 12/mai./2020 às 15:11 
Escrito originalmente por Red Aura:
Does this mean we can mod in the final key/gate thingy

If you want, sure!
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