Resident Evil 4

Resident Evil 4

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Unplayable mess of a game
For no reason at all, the game will drop from 160 fps to 22 fps, no matter the settings that I play at.
components: I5 13400f, RX 7600, 3000Mhz dual channel 8x2 memory, Game is installed on NVME gen 4 drive
The only way to fix this is to restart the game every 10 minutes.
Edit: People with the NVIDIA equivalent of my card (RTX 4060) are experiencing the same issue. This is getting weird now. I'm on Windows 11 and I don't feel like making a dual boot with Windows 10 right now just to test this out. Especially because Windows 10 requires a different partition than the new partition they made for Windows 11 specifically. I might test it out between the 2 different OS versions and let y'all know if the issue is tied to Windows 11. I just want people to know that they aren't the only ones who are experiencing this horrible issue that shouldn't be an issue to begin with. My weekend has been ruined because of this.

Edit: So far, these are the only settings that fixed the issue for me. I think that it starts appearing if you have textures set to anything above 1GB. This should do wonders till' the devs fix the issue: https://imgur.com/a/FPpBsnl

Edit 2: Putting everything on low/disabled, but keeping textures at 2GBs will cause the game to drop to single digit fps once again. The issue just seems to not be present when setting textures to anything below 2GBs. Honestly, it might just be the game being dumb. When I test any kind of settings, my max vram counter goes down along side normal vram usage counter, which shouldn't happen. This is causing my game to always be on the red color with the memory usage no matter what. Setting the textures to 1GB moves my vram usage counter way below the bugged max vram usage counter, which means that I can finally play the game on white memory color. (no glitches will occur)

Edit 3: The same issue started reappearing again, today, in the areas where it starts to rain heavily. I have no idea what else to turn off for the game to finally stop with these horrible fps drops. In every single video game, maxing out the vram doesn't cause fps drops. I can play Cyberpunk just fine with pathtracing enabled at ultra settings and turning the settings lower than ultra won't improve the performance. My vram also gets pegged, but at least the game doesn't stutter at all and no fps drops occur randomly for no reason. I just don't understand why this game has so many problems tied to memory usage. The memory counters are displayed wrong, so I don't actually know what settings to make. My vram is always in the white area now, but the same issue happens when it rains. And that's not even the worst part yet. This game uses the picture in picture method of zooming in, instead of zooming the whole image. This causes my game to stutter every single time I try to aim in with a rifle. This gay ♥♥♥♥ has to stop. I swear this isn't an issue in RE2 and RE3. I mean, I still get the same HDR problems in both of these games as well, but at least those games run perfectly fine without any stuttering or any major fps drops. And I have another question. Why does my fps stay the same even when I turn off raytracing? Isn't the game supposed to run better because I've lowered the weight on the cpu side? They should have made the game run without fps drops and stuttering like Cyberpunk and Alan Wake 2. Strangely enough, playing with raytracing on medium makes my game run worse than running it with raytracing on high. From what I've seen, the only difference between medium and high is the resolution of the reflections. At medium, the game renders the raytraced reflections in half res. Yet another strange thing that is happening with this game on my system is that it becomes even more unstable when turning raytracing off. I start seeing white pixels popping up on the side of my screen when turning the camera around. I've had this issue as well in Jedi Survivor, and what fixed it for me was to play with raytracing enabled. But in that game, raytracing does lower your fps by around 20.

Edit 4: I just thought of something. Should I try to tag the application as high priority from task manager? I know this thing fixed a lot of games for me in the past. Though, I think the culprit of the problems is my GPU's drivers. I did a full DDU uninstall, but I can't run the newest drivers. The newest drivers are bugged for the 7000 series, so I'm on 23.11.1. When I try to launch any DX 12 application while I'm on 23.12.1 drivers, the drivers just crash.


Final Edit: Someone had suggested to use FSR, and it worked. It fixed all of my problems that I’ve stated above. However, FSR is broken in this game and looks a lot more blurry than it should be if you play in fullscreen mode. Switching to borderless fixed it for me. My game also stopped breaking out of nowhere due to having textures set to 2GBs or higher. Just use FSR or DLSS on quality if you experience any problems related to frame drops in this game. But don’t make the same mistake that I did! At first, I had turned FSR on while playing the game. This will glitch it out and it won’t boost your frame rate at all. You have to turn it on from the in game menu. Now, I would like to thank everyone who gave out their best in order to fix this fairly uncommon issue. The fact that this discussion page got around 50 comments is insane! I was definitely not expecting this kind of support from everyone.
Last edited by 76561199069329982; 10 Jan @ 12:17am
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Showing 1-15 of 87 comments
This is new. I'm using an RTX 4060 with 16 GB RAM and getting the same thing.

Having said that it only happens on WIN 11. WIN 10 I never had a problem with it.
Last edited by THE VERY REVEREND MISTER BONK; 7 Jan @ 9:35am
Originally posted by THE VERY REVEREND MISTER BONK:
This is new. I'm using an RTX 460 with 16 GB RAM and getting the same thing.

Bro, I just bought the game and I wanted to have fun, but I can't shoot in 22 fps. Is this a new issue that just started appearing, or an old issue that they still haven't fixed yet? Also, isn't it a bit weird that we basically have the same GPU and we're both experiencing the same problem? The RTX 4060 is the NVIDIA equivalent of my card, the RX 7600.
1.maybe it's bulding shader give it 30-40 min.
2.maybe your setting it's not optimize for example u shouldn't turn on raytracing on that gpu and your vram usage in game setting must be in white area not yellow not red.
cyunthh 7 Jan @ 9:41am 
maybe get new pc idk
Originally posted by H4.Metaverse:
1.maybe it's bulding shader give it 30-40 min.
2.maybe your setting it's not optimize for example u shouldn't turn on raytracing on that gpu and your vram usage in game setting must be in white area not yellow not red.


I stated in the post that no matter the settings, the same thing happens. Also, I first tried to run the game with raytracing and it runs the same as without RT. Which I found to be extremely weird. RT also doesn't change the vram usage for me in this game. I then tried to put everything on low, and went from my 80 fps with everything maxed out, including RT on high, to 150-160 fps, but the same issue occurs. I'm well beyond the shader optimization thing, I'm all the way in chapter 2. I picked hardcore because I'm a seasoned gamer, but I literally cannot shoot in 22 fps. I'm also getting another issue with the way the game renders sniper scopes. From what I can see, the game utilizes the picture in picture method for sniper scopes, which causes my game to go from those 22 fps to 12, making it even harder to aim. I might have found a cause for the issue though. So, basically, in the menu of the game, the game tells me that I have 7.19 available vram, but when I'm playing the game, it says that my card only has 3GB of vram. I also get some high vram usage message in the settings, even though my card has 8 and the game keeps saying that it has 3. This is the case when I'm playing the actual game, as the memory appears as normal in the menu of the game. Do you have any idea what might cause this issue? I honestly think that this is why my game goes to 22 fps after 10 minutes of gameplay.
Originally posted by cyunthh:
maybe get new pc idk

Might actually do because I'm done with modern games. I get similar issues in Allan Wake 2 with pathtracing even though I'm getting high fps with pathtracing. About 55-67 fps.
Originally posted by THE VERY REVEREND MISTER BONK:
This is new. I'm using an RTX 4060 with 16 GB RAM and getting the same thing.

Having said that it only happens on WIN 11. WIN 10 I never had a problem with it.



I just saw that you edited your message. And I see that you mentioned you're only getting this on Windows 11. Well, I'm on Windows 11. I think I know why it happens. For me personally, the game says that I have 7.19 available memory. Everything seems normal here. While playing the game, going into the settings makes me sick af. It shows that my card only has 3GBs of Vram. Even though I have an 8GB card. Maybe the same issue is present for you as well. I say you test it out yourself. Go into the game and try to play for a few minutes. Then go into the settings and look at the allocated vram usage.
Originally posted by Sigma:
Originally posted by THE VERY REVEREND MISTER BONK:
This is new. I'm using an RTX 4060 with 16 GB RAM and getting the same thing.

Having said that it only happens on WIN 11. WIN 10 I never had a problem with it.



I just saw that you edited your message. And I see that you mentioned you're only getting this on Windows 11. Well, I'm on Windows 11. I think I know why it happens. For me personally, the game says that I have 7.19 available memory. Everything seems normal here. While playing the game, going into the settings makes me sick af. It shows that my card only has 3GBs of Vram. Even though I have an 8GB card. Maybe the same issue is present for you as well. I say you test it out yourself. Go into the game and try to play for a few minutes. Then go into the settings and look at the allocated vram usage.
Yeah. The weird thing is I also have it on my RX 580 and there are no problems with that.

I think it must be a Win 11 thing because the same happens with "INSIDE" believe it or not and you can run that on a pocket calculator.
Originally posted by THE VERY REVEREND MISTER BONK:
Originally posted by Sigma:



I just saw that you edited your message. And I see that you mentioned you're only getting this on Windows 11. Well, I'm on Windows 11. I think I know why it happens. For me personally, the game says that I have 7.19 available memory. Everything seems normal here. While playing the game, going into the settings makes me sick af. It shows that my card only has 3GBs of Vram. Even though I have an 8GB card. Maybe the same issue is present for you as well. I say you test it out yourself. Go into the game and try to play for a few minutes. Then go into the settings and look at the allocated vram usage.
Yeah. The weird thing is I also have it on my RX 580 and there are no problems with that.

I think it must be a Win 11 thing because the same happens with "INSIDE" believe it or not and you can run that on a pocket calculator.


Yeah lmao! I can believe it. I've been getting the same problem across many games after switching to Windows 11. I might just end up doing a dual boot between Windows 11 and 10 to see exactly which OS version is better for gaming. I nearly had a stroke when I was playing Alan Wake 2 and the textures started streaming in 144p resolution even though the game was barely allocating 6GBs of memory. I've been trying to fix this issue and many other issues related to some other video games for the past week with no success. I never gave it a thought that it could just be Windows 11. At least I can stop looking for a fix now lol. I already lost too many nights with this bs.
Originally posted by Sigma:
Originally posted by THE VERY REVEREND MISTER BONK:
Yeah. The weird thing is I also have it on my RX 580 and there are no problems with that.

I think it must be a Win 11 thing because the same happens with "INSIDE" believe it or not and you can run that on a pocket calculator.


Yeah lmao! I can believe it. I've been getting the same problem across many games after switching to Windows 11. I might just end up doing a dual boot between Windows 11 and 10 to see exactly which OS version is better for gaming. I nearly had a stroke when I was playing Alan Wake 2 and the textures started streaming in 144p resolution even though the game was barely allocating 6GBs of memory. I've been trying to fix this issue and many other issues related to some other video games for the past week with no success. I never gave it a thought that it could just be Windows 11. At least I can stop looking for a fix now lol. I already lost too many nights with this bs.
It's ridiculous. At least I don't have to worry that my rig is broken :steamhappy:

INSIDE on WIN 11 heats up my unit so much it almost shuts down - there's no resources to heat with that title LOL
Marcos 7 Jan @ 10:18am 
Did they ruined the game recently or something ? I just got the game yesterday and wanted to play for the first time but I got 1 FPS in menu and game. I got nice PC - 3080 RTX, i7 and 32 GB
Last edited by Marcos; 7 Jan @ 10:19am
Originally posted by Marcos:
Did they ruined the game recently or something ? I just got the game yesterday and wanted to play for the first time but I got 1 FPS in menu and game. I got nice PC - 3080 RTX, i7 and 32 GB



Are you on Windows 11? Both myself and some other person on this post have noticed that many video games are broken on this OS. I was just talking with a guy who's experiencing the same issue on Windows 11, but not Windows 10. At this point it might just be that Windows 11 is dumb and eating out resources. If it helps, I'm getting your exact issue in Alan Wake 2, where after 10 minutes of gameplay, everything starts rendering in 144p res and my fps goes down to 7 or 9. I was going to suggest you do some memory optimization on your pc by running less apps in the background, but I see you already have 10GBs of memory on that card. To answer your question, I actually don't know because I just bought the game yesterday as well. I've lost long nights trying to fix not only issues related to this game, but related to many other modern games on Windows 11. Try doing a dual boot between Windows 11 and 10 so you can switch out between them whenever you want. But you have to know that they made dual booting harder now. Windows 11 has a special partition that is required when partitioning the boot drive that won't work on older Windows versions. But you should be good since Windows 11 already requires UEFI to be turned on by default. Which is supported by Windows 10 as well. I'm just mentioning this because I was forced to switch to Windows 11 after partitioning my drives to be UEFI ready, and Windows 10 stopped booting on my boot drive. For some reason it refused to boot until I switched to legacy mode partitioning.
Marcos 7 Jan @ 10:46am 
Nah Win 10 still. RE2 i RE3 works nice but for some reason can run this one. 1 - 4 FPS in menu... Dont see any info about building shaders or someting (similar to Last of Us or whatever). Someting is very wrong
Originally posted by Marcos:
Nah Win 10 still. RE2 i RE3 works nice but for some reason can run this one. 1 - 4 FPS in menu... Dont see any info about building shaders or someting (similar to Last of Us or whatever). Someting is very wrong

The building shader thing was a trend that devs rode hard af as an excuse to stop optimizing their games by letting optimization be done by loading up a bunch of performance shaders that are pre applied to your game, needing to wait for the shaders to download or experience heavy stutters as a result of the game constantly downloading these shaders. This trend lasted for 2 years during the pandemic and all the way to 2022, but it died. All the modern releases such as Alan Wake 2 and Avatar don't load performance shaders. I have no clue if RE4 Remake loads up performance shaders. I honestly doubt it because the game isn't stuttering when you first start it. (given that it even works before you start playing) Also, the devs never introduced performance shaders in their RE engine. The engine that they make the games in are just very optimized. You have to understand that they've made all of their games in the same engine. So the devs have everything figured out and they don't need to add performance shaders to their games. I honestly think that they broke the game yesterday, or some time last week. I can't find any reddit thread related to the game not working. All I can find is people praising that RT works so well in RE games. It's ridiculous that the game doesn't work on your system. You pretty much have the definition of a beast of a pc that can handle anything thrown at it with RT/PT at 4k resolution. The devs have to respond to this ASAP!!! I'm just glad that I ain't the only person who can't play the game properly. For a second, I thought my GPU was broken.
We get numerous thread about how this game is dawgshit when it comes to optimization and bugs. But, people having no issues keep calling those peoples liars.

THIS GAME IS NOT OKAY. FIX the CPU bottleneck capcom. what use is my i7 14700k if it only use 2 or 3 cores.
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