DRAGON BALL: Sparking! ZERO
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TheFirstSSJ 7 ต.ค. 2024 @ 3: 27pm
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No Ultrawide, locked at 60 FPS
Very disappointing to play a game in 2024 and have these ♥♥♥♥♥♥♥♥ settings forced on us. Remove the stupid black bars you put there in post bandai, this is ♥♥♥♥♥♥♥♥.
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กำลังแสดง 1-15 จาก 416 ความเห็น
Only 60fps that's very disappointing, I was hoping for an unlimited frame rate cap. It's not even a tradition fighting game so why only 60.
Zanoth 7 ต.ค. 2024 @ 3: 33pm 
The 60fps isn't a huge deal, but the lack of ultrawide is infuriating.
True OP
The 60fps lock IS a huge deal. This is 2024. Not 2013.
weiss 7 ต.ค. 2024 @ 3: 37pm 
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โพสต์ดั้งเดิมโดย TheFirstSSJ:
Very disappointing to play a game in 2024 and have these ♥♥♥♥♥♥♥♥ settings forced on us. Remove the stupid black bars you put there in post bandai, this is ♥♥♥♥♥♥♥♥.
normal with console ports, what do you expected?
the PS5 cant do more so, the lock is active on PC.

i mean, if you wouldnt be so FPS spoiled would you accept the 60fps ^...^.

โพสต์ดั้งเดิมโดย Zanoth:
The 60fps isn't a huge deal, but the lack of ultrawide is infuriating.
no it isnt, because ultra widescreen is still a niche and with that a minority and no. 2%of steam users using ultra widescreens is NOT a lot xD.
Allen Hollow 7 ต.ค. 2024 @ 3: 39pm 
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ah yes no ultrawide and 60fps totally unplayable, kids nowadays are cry for anything
I buy this game for the ultrawide..... well..... better ps5
Pretty disappointed with this port so far. im running into significant fps drops even with my 3080TI?
60fps is just fine. If you're rendering more frames than that, you're just making your GPU work harder, use more resources and get hotter than it needs to.
โพสต์ดั้งเดิมโดย Allen Hollow:
ah yes no ultrawide and 60fps totally unplayable, kids nowadays are cry for anything
yea, and they think giving someone a jester award is insulting because they come from reddit, am getting steam points for it XD.
โพสต์ดั้งเดิมโดย ◢Seulgi◤:
Only 60fps that's very disappointing, I was hoping for an unlimited frame rate cap. It's not even a tradition fighting game so why only 60.
They could've made it 120 at least... PS5 can achieve it i think.
The reason it's this way is most likely to reduce input lag, having the render coupled to the tickrate without interpolating reduces input lag and makes timings consistent.
use unreal engine 5 unlocker
all fighting games are locked at 60
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กำลังแสดง 1-15 จาก 416 ความเห็น
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