Starfield

Starfield

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I came back after a few months, Loading screens again makes me not wanna play
Wanna go somewhere? loading screens, I kinda forgot about those and I guess those can't go away. It just takes the immersion away of what these games are suppose to be, it just ruins the whole experience.
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Showing 1-15 of 27 comments
You must hate FO and TES, right? Or, just SF is denounced because of this? Grow up, LOL.
It could be worse. Those loading screens could be used to place ads.
Originally posted by Happy Camper:
You must hate FO and TES, right? Or, just SF is denounced because of this? Grow up, LOL.
Seriously, vanilla Fallout 4's are ridiculously long duration compared to Starfield's.
Dagtag (Banned) 9 Sep @ 9:55am 
lets say it all together: starfield isn't a space sim.
I watched comparison to star wars outlaws and my god that game had insanely long fake loading screen when landing on planet compared to starfield.

Imho starfield got actually relative fast loading screens so they are not like too big of a issue.
Bernie 9 Sep @ 10:29am 
I love a loading screen for a few seconds, in star citizen I fly 50+ whatever distance and it takes so long that I can get up make a sandwich, go to the bathroom and when I come back to the computer my ship is still about 4 minutes away from the destination. Yes please give me the loading screens.
This game would be technically outdated even if released 10 years ago. Bethesda lost its mind thinking people will play this obsolete slop.
Originally posted by Bernie:
I love a loading screen for a few seconds, in star citizen I fly 50+ whatever distance and it takes so long that I can get up make a sandwich, go to the bathroom and when I come back to the computer my ship is still about 4 minutes away from the destination. Yes please give me the loading screens.
Ha this is the thing, isn't it.

You see people complaining about how 50 seconds between POIs on random planets is too vast and empty and boring for them, just way too much space emptiness to handle, then they say loading screens are ruining the game and they want to fly their ship between planets. Some even say they want to do it in real time...

Do they really want to fly their ship everywhere? Doing something a helluva lot more empty and uneventful than walking a moon, for a lot longer, regularly, sitting in a room, with engine sounds and stars for company? I'm not sure they want to, as much as they think tey want to.

Perhaps Bethesda should collaborate with Frontier and do a play test. Get people to do a quick hop to Hutton Orbital and back a few times as part of the fun, and do a survey afterwards.
Last edited by Berserk Belta; 9 Sep @ 11:02am
Lonetac 9 Sep @ 11:01am 
Originally posted by alien_tickler:
Wanna go somewhere? loading screens

So every game ever made ever?
momopovich (Banned) 9 Sep @ 11:10am 
Originally posted by Smyrffio:
Originally posted by Bernie:
I love a loading screen for a few seconds, in star citizen I fly 50+ whatever distance and it takes so long that I can get up make a sandwich, go to the bathroom and when I come back to the computer my ship is still about 4 minutes away from the destination. Yes please give me the loading screens.
Ha this is the thing, isn't it.

You see people complaining about how 50 seconds between POIs on random planets is too vast and empty and boring for them, just way too much space emptiness to handle, then they say loading screens are ruining the game and they want to fly their ship between planets. Some even say they want to do it in real time...

Do they really want to fly their ship everywhere? Doing something a helluva lot more empty and uneventful than walking a moon, for a lot longer, regularly, sitting in a room, with engine sounds and stars for company? I'm not sure they want to, as much as they think tey want to.

You think you do, but you don't (TM). Gamer crowds are generally unsure of what they really want to do in games.

Blizzard was always right about that BTW. Remember 2019 classic wow.

Despite a vocal crowd claming how they loved classic wow, most abandonned months before its end (most left at the "pvp" phase, which was a glorious moment full of rude awakenings).

Add click seller Asmongold got hit so hard by 2019 classic that he quit wow forever and played Final Fantasy 14 for a while instead.
Lonetac 9 Sep @ 11:20am 
Originally posted by momopovich:
Originally posted by Smyrffio:
Ha this is the thing, isn't it.

You see people complaining about how 50 seconds between POIs on random planets is too vast and empty and boring for them, just way too much space emptiness to handle, then they say loading screens are ruining the game and they want to fly their ship between planets. Some even say they want to do it in real time...

Do they really want to fly their ship everywhere? Doing something a helluva lot more empty and uneventful than walking a moon, for a lot longer, regularly, sitting in a room, with engine sounds and stars for company? I'm not sure they want to, as much as they think tey want to.

You think you do, but you don't (TM). Gamer crowds are generally unsure of what they really want to do in games.

Blizzard was always right about that BTW. Remember 2019 classic wow.

Despite a vocal crowd claming how they loved classic wow, most abandonned months before its end (most left at the "pvp" phase, which was a glorious moment full of rude awakenings).

Add click seller Asmongold got hit so hard by 2019 classic that he quit wow forever and played Final Fantasy 14 for a while instead.

Manually landing and flying for hours to get somewhere in the name of "immersion" is something people think they want but they dont.

If you play starfield, you know how much bouncing around you do. Thats just filler content and it gets old quickly. Landing 100x in the same spot is not fun, its tedious and it gets old quick. This is quickly learned in other games where they have implemented this.

The fast travel system in starfield keeps the game moving forward and keeps you busy playing instead of just doing mundane repeated tasks over and over.

Its just like when someone says "ma realism". Realism doesnt make fun games, you dont actually want realism. Different topic but same concept. After you start seeing how games would be if they had realism, you wont find them fun.
JacEEEBABY 12 Sep @ 11:31am 
Originally posted by Dagtag:
lets say it all together: starfield isn't a space sim.
Oh no, anyways SF is the world record holder for most loading screens in a single game, its so sad how it kills immersion and makes for such bad gameplay at the end of the day.
Goof 12 Sep @ 11:45am 
lol, you must not be a fan of bethesda. god, remember the load times in fo4... brutal
Last edited by Goof; 12 Sep @ 11:46am
RasaNova 12 Sep @ 11:59am 
Originally posted by JacEEEBABY:
Originally posted by Dagtag:
lets say it all together: starfield isn't a space sim.
Oh no, anyways SF is the world record holder for most loading screens in a single game, its so sad how it kills immersion and makes for such bad gameplay at the end of the day.
Source please for any credible list of loading screens per game, to show you're not just making stuff up.
Originally posted by RasaNova:
Originally posted by JacEEEBABY:
Oh no, anyways SF is the world record holder for most loading screens in a single game, its so sad how it kills immersion and makes for such bad gameplay at the end of the day.
Source please for any credible list of loading screens per game, to show you're not just making stuff up.

I dare you to try to find one single game with more loading screens than Starfailed.
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