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번역 관련 문제 보고
Imho starfield got actually relative fast loading screens so they are not like too big of a issue.
You see people complaining about how 50 seconds between POIs on random planets is too vast and empty and boring for them, just way too much space emptiness to handle, then they say loading screens are ruining the game and they want to fly their ship between planets. Some even say they want to do it in real time...
Do they really want to fly their ship everywhere? Doing something a helluva lot more empty and uneventful than walking a moon, for a lot longer, regularly, sitting in a room, with engine sounds and stars for company? I'm not sure they want to, as much as they think tey want to.
Perhaps Bethesda should collaborate with Frontier and do a play test. Get people to do a quick hop to Hutton Orbital and back a few times as part of the fun, and do a survey afterwards.
So every game ever made ever?
You think you do, but you don't (TM). Gamer crowds are generally unsure of what they really want to do in games.
Blizzard was always right about that BTW. Remember 2019 classic wow.
Despite a vocal crowd claming how they loved classic wow, most abandonned months before its end (most left at the "pvp" phase, which was a glorious moment full of rude awakenings).
Add click seller Asmongold got hit so hard by 2019 classic that he quit wow forever and played Final Fantasy 14 for a while instead.
Manually landing and flying for hours to get somewhere in the name of "immersion" is something people think they want but they dont.
If you play starfield, you know how much bouncing around you do. Thats just filler content and it gets old quickly. Landing 100x in the same spot is not fun, its tedious and it gets old quick. This is quickly learned in other games where they have implemented this.
The fast travel system in starfield keeps the game moving forward and keeps you busy playing instead of just doing mundane repeated tasks over and over.
Its just like when someone says "ma realism". Realism doesnt make fun games, you dont actually want realism. Different topic but same concept. After you start seeing how games would be if they had realism, you wont find them fun.
I dare you to try to find one single game with more loading screens than Starfailed.