Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
############################################################################################
ERROR in action number 1
of Step Event0 for object newGameOver:
Variable newGameOver.diffSelected(103436, -2147483648) not set before reading it.
at gml_Object_newGameOver_Step_0
############################################################################################
gml_Object_newGameOver_Step_0 (line -1)
THANK GOD THIS MOFO TAKES FOREVER TO KILL
Unrelated, but I love how it says that you played the demo for a few minutes before buying the full game. Further proof that gamers still love playing demos and that they help boosting sales.
Unlike what most AAA developers say.
I don't know why this was changed. All the new challenges where actually creative and fun to play. I did not mind that the only way you could move was by shooting your gun. With a rapid fire weapon the moving was really fast too. :D
Thank you so much for this.