Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://gtm.you1.cn/storesteam/app/599610/Lost_Words_Beyond_the_Page/
Disclaimer: I only played the demo of both of them, and it's been quite a while ;)
Thanks for the suggestion but I've already 100% that one as that's also on Xbox Game Pass lol
It's not that similar to Beacon Pines imo, it's got a lot less focus on the storybook aspect with most of the game being a side scrolling adventure.
I think the closest I can get to the way Beacon Pines handles its storybook is with this game:
https://gtm.you1.cn/storesteam/app/439190/Stories_The_Path_of_Destinies/
"Stories" is framed as the main character reading a book that can tell him the future. At crucial points in the story, he gets to make a decision on how to advance (like "follow character A" or "follow character B instead") and the book then shows him what happens because of his choice. He'll inevitably fail, of course, but he might gain information that he can use to make the right decisions next time he goes through the book. There are several different endings, IIRC (Google says 24 in total). The game has a fully voiced narrator who also chimes in during gameplay sections every once in a while and he also reads what the characters say in slightly different voices, in the same way that the narrator in Beacon Pines does.
There are two caveats though:
1. "Stories" is a top-down action game, so you might feel that you're spending way more time in the action game portion and not enough making choices in the story book. I suggest looking up some gameplay videos to check if the ratio is ok for you and your daughter.
2. IIRC, the game does not have extreme violence, but it IS an action game with lots of fighting, the plot is about a war etc. If you're gonna look up some gameplay, there's a point within the first 10-15 minutes where a child dies. What I'm trying to say is, you should check to see if these themes and the level of violence are appropriate for your daughter.
https://gtm.you1.cn/storesteam/app/398850/Epistory__Typing_Chronicles/
Since it’s a typing game, you would need to be the one handling the fights (I assume your 9-year old doesn’t type fast yet) and I don’t know if your setup allows you to hook a keyboard up, but if those are not issues, the world is literally made of paper that folds into shape as you progress, with the spoken words of the narrator also appearing on the landscape around you. It’s a beautiful game in its own right, but a very different experience :)
In any case, try the demo. It'll give you a good idea what the game's about and is the only demo I'd say even someone who has already beaten the game its for should play.
https://gtm.you1.cn/storesteam/app/972660/Spiritfarer_Farewell_Edition/
Maybe your daughter will like the Trine series as well, as the art-style is really something else and feels magical. You can even play co-op with her and I bet you both will get a ton of laughs.
https://gtm.you1.cn/storesteam/app/690640/Trine_4_The_Nightmare_Prince/
They both really feel like storybooks come to life, kind of like Beacon Pines.
https://gtm.you1.cn/storesteam/app/1033080/Letters__a_written_adventure/
and
https://gtm.you1.cn/storesteam/app/1172450/Carto/
for their way of combining storytelling with a unique puzzle aspect as well as being aimed at a younger audience (though still very enjoyable for adults who enjoy casual games).