Beacon Pines

Beacon Pines

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Any other games similar to this?
Hi, I'm currently playing through this with my 9 year old daughter on Xbox Game Pass (as she prefers playing it on a big tv) and so far she's totally engrossed.

Are there any other games like this, with a storybook that comes to life?
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ak-ryuu 1/out./2022 às 6:00 
The only one somewhat like that that I can think of right now is Lost Words:

https://gtm.you1.cn/storesteam/app/599610/Lost_Words_Beyond_the_Page/

Disclaimer: I only played the demo of both of them, and it's been quite a while ;)
Gamer Mickey 1/out./2022 às 6:03 
Escrito originalmente por ak-ryuu:
The only one somewhat like that that I can think of right now is Lost Words:

https://gtm.you1.cn/storesteam/app/599610/Lost_Words_Beyond_the_Page/

Disclaimer: I only played the demo of both of them, and it's been quite a while ;)

Thanks for the suggestion but I've already 100% that one as that's also on Xbox Game Pass lol

It's not that similar to Beacon Pines imo, it's got a lot less focus on the storybook aspect with most of the game being a side scrolling adventure.
Última edição por Gamer Mickey; 1/out./2022 às 6:05
Cahalith 1/out./2022 às 8:18 
Y'know I've been playing through the game with this self-confident understanding that I've seen the storybook framing device in a bunch of games before. But looking through my games collection to find one for you now, it turns out I actually know remarkably few games that use a storybook framing device. At least, one that doesn't just pop up at the start and at the end but otherwise has no bearing on the game.

I think the closest I can get to the way Beacon Pines handles its storybook is with this game:
https://gtm.you1.cn/storesteam/app/439190/Stories_The_Path_of_Destinies/
"Stories" is framed as the main character reading a book that can tell him the future. At crucial points in the story, he gets to make a decision on how to advance (like "follow character A" or "follow character B instead") and the book then shows him what happens because of his choice. He'll inevitably fail, of course, but he might gain information that he can use to make the right decisions next time he goes through the book. There are several different endings, IIRC (Google says 24 in total). The game has a fully voiced narrator who also chimes in during gameplay sections every once in a while and he also reads what the characters say in slightly different voices, in the same way that the narrator in Beacon Pines does.

There are two caveats though:
1. "Stories" is a top-down action game, so you might feel that you're spending way more time in the action game portion and not enough making choices in the story book. I suggest looking up some gameplay videos to check if the ratio is ok for you and your daughter.
2. IIRC, the game does not have extreme violence, but it IS an action game with lots of fighting, the plot is about a war etc. If you're gonna look up some gameplay, there's a point within the first 10-15 minutes where a child dies. What I'm trying to say is, you should check to see if these themes and the level of violence are appropriate for your daughter.
Salvatos 1/out./2022 às 9:22 
While the gameplay is totally different, Epistory springs to mind. It’s currently on sale too, and there’s a demo available.

https://gtm.you1.cn/storesteam/app/398850/Epistory__Typing_Chronicles/
Since it’s a typing game, you would need to be the one handling the fights (I assume your 9-year old doesn’t type fast yet) and I don’t know if your setup allows you to hook a keyboard up, but if those are not issues, the world is literally made of paper that folds into shape as you progress, with the spoken words of the narrator also appearing on the landscape around you. It’s a beautiful game in its own right, but a very different experience :)
Última edição por Salvatos; 1/out./2022 às 9:26
Tzyder 1/out./2022 às 9:27 
wildermyth has a story telling element as does Bastion
Shinebreaker 16/nov./2022 às 20:38 
The Stanley Parable has a lot of the same game/narrative mechanics as Beacon Pines: a branching story built around player choice and a top-tier narrator who is woven into the story. While some of its more subtle satire and commentary might go over a child's head, the gameplay itself is easy to grasp since it's a walking simulator, and it does a great job keeping you engaged, wondering what else is down the next fork in the road. A few of its endings can be hard to uncover, but if the challenge is too much then there are guides posted on the game's Steam hub to point you in the right direction.

In any case, try the demo. It'll give you a good idea what the game's about and is the only demo I'd say even someone who has already beaten the game its for should play.
Última edição por Shinebreaker; 16/nov./2022 às 20:40
Peke 18/nov./2022 às 17:44 
If you mean the art-style, then Spiritfarer is pretty similar:

https://gtm.you1.cn/storesteam/app/972660/Spiritfarer_Farewell_Edition/

Maybe your daughter will like the Trine series as well, as the art-style is really something else and feels magical. You can even play co-op with her and I bet you both will get a ton of laughs.

https://gtm.you1.cn/storesteam/app/690640/Trine_4_The_Nightmare_Prince/

They both really feel like storybooks come to life, kind of like Beacon Pines.
Última edição por Peke; 18/nov./2022 às 17:50
BU4U Gaming 6 de jan. às 0:23 
I haven't seen any other game quite like Beacon Pines, but it does in some ways remind me of Lost Words - Beyond the Page and Epistory (both suggested by others) as well as:

https://gtm.you1.cn/storesteam/app/1033080/Letters__a_written_adventure/

and

https://gtm.you1.cn/storesteam/app/1172450/Carto/

for their way of combining storytelling with a unique puzzle aspect as well as being aimed at a younger audience (though still very enjoyable for adults who enjoy casual games).
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