Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How many devs can you name that are adding features to games that have already been superseded by the next game? Few, if any.
Look for a mod, otherwise I would strongly suggest you don't want to claim "hold my breath" until the devs do it. Unless your favorite skin color is blue.
mainly because who will pay ? and it works now, new features might break it.
Doubt they won't patch it since they've just updated 2 of their older mainline titles.
Then turn it off? cause, unless you have hardware from 10 years ago, the game runs smoothly, FSR is not needed in the slightest.
Speaking of mods, the current way to implement FSR 2 implies tricking the game into loading DLLs for FSR, thinking its DLSS.
From what I've read (correct me of I am wrong), Horizon Forbidden West's implementation's of FSR 3.1 uses a DLL that decoupled from the rest of the game, probably meant to be swappable of a new version without having to wait for the developers to update it themselves.
Maybe there's a why to use to mod Zero Dawn, buy somehow have it load the FSR 3.1 DLL? Just a thought.