Alan Wake
How to avoid Steam from updating a game
Hey everyone, I was going through some Reddit posts and I found something I'd like to share with you all. Dunno, might be of use someday?

https://www.reddit.com/r/Steam/comments/194gmgy/how_to_prevent_game_updates/
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There's an easier way to do it by editing the app manifest to make it think it's already been updated.

https://www.reddit.com/r/Steam/comments/mfqt0j/comment/gsps6jd/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Not 100% sure it works though. I've made a copy of the game's data folder just in case. If it does get updated, I'll replace the updated data folder with the old one, and hope that works.
Αναρτήθηκε αρχικά από Jamanfi:
There's an easier way to do it by editing the app manifest to make it think it's already been updated.

https://www.reddit.com/r/Steam/comments/mfqt0j/comment/gsps6jd/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Not 100% sure it works though. I've made a copy of the game's data folder just in case. If it does get updated, I'll replace the updated data folder with the old one, and hope that works.

That method does work but the instructions in that post are not very clear. You need to set the build ID to the most recent one and do the same with any manifest ID that got updated. This information is available on SteamDB.

If the update was already installed and you have a backup of the old version, then copying that backup over the installed update will also work. Of course, you'll have to repeat this process whenever a new update comes out.
Make a backup of the folder before updating. Compare the two folders using WinMerge after updating. Replace the updated files with the older ones. Keep a copy of the original files (before the update) in case you reinstall the game or if the game receives another update.
Τελευταία επεξεργασία από Adventurer; 10 Σεπ, 10:08
Αναρτήθηκε αρχικά από Adventurer:
Make a backup of the folder before updating. Compare the two folders using WinMerge after updating. Replace the updated files with the older ones. Keep a copy of the updated files in case you reinstall the game or if the game receives another update.

To be clear, keep a copy of the backed up files that got updated. :lunar2019coolpig:
Αναρτήθηκε αρχικά από fadster:
To be clear, keep a copy of the backed up files that got updated. :lunar2019coolpig:

Good catch. Updated my post.
For those interested, go check Nexus...I just added a fix to restore Alan Wake.
Τελευταία επεξεργασία από RobotMan #08; 10 Σεπ, 22:08
Αναρτήθηκε αρχικά από RobotMan #08:
For those interested, go check Nexus...I just added a fix to restore Alan Wake.

Thanks for this but just a note, there were 5 more files modified in this update. It might be useful to add those as well. Also, the update modified these files in the optional language depots too.
Τελευταία επεξεργασία από fadster; 10 Σεπ, 10:45
Αναρτήθηκε αρχικά από fadster:
Αναρτήθηκε αρχικά από RobotMan #08:
For those interested, go check Nexus...I just added a fix to restore Alan Wake.

Thanks for this but just a note, there were 5 more files modified in this update. It might be useful to add those as well. Also, the update modified these files in the optional language depots too.

..\Alan Wake\data\ep999-000.rmdp
File contains game data and the end credits track.

..\Alan Wake\data\ep999-006.rmdp
File contains scrolling credits accompanied by the end credits track.

These were the only two files necessary to restore the track.

You can also delete the new localization folder and files with no impact.
Τελευταία επεξεργασία από RobotMan #08; 10 Σεπ, 11:21
Αναρτήθηκε αρχικά από RobotMan #08:
..\Alan Wake\data\ep999-000.rmdp
File contains game data and the end credits track.

..\Alan Wake\data\ep999-006.rmdp
File contains scrolling credits accompanied by the end credits track.

These were the only two files necessary to restore the track.

You can also delete the new localization folder and files with no impact.

Do you know what the other 5 files that were modified contain?
Αναρτήθηκε αρχικά από fadster:
Αναρτήθηκε αρχικά από RobotMan #08:
..\Alan Wake\data\ep999-000.rmdp
File contains game data and the end credits track.

..\Alan Wake\data\ep999-006.rmdp
File contains scrolling credits accompanied by the end credits track.

These were the only two files necessary to restore the track.

You can also delete the new localization folder and files with no impact.

Do you know what the other 5 files that were modified contain?

Not yet, I have been replaying the game from the beginning to verify everything still works with only the two files replaced to add the tracks back. Haven't noticed anything quite yet through the end of Chapter 2 so far. Product placement is still there too.
If you have game installed that waiting to be updated, and don't want to update, just copy mines did it this morning when they release the update.
https://www.reddit.com/r/Steam/comments/1f9z9zo/comment/llq2hs1/

Now I could say just copy these files.

..\Alan Wake\data\ep999-000-en.rmdp
..\Alan Wake\data\ep999-000.rmdp
..\Alan Wake\data\ep999-001-en.rmdp
..\Alan Wake\data\ep999-002-en.rmdp
..\Alan Wake\data\ep999-003-en.rmdp
..\Alan Wake\data\ep999-004-en.rmdp
..\Alan Wake\data\ep999-006.rmdp

Place them in a zip, and store them in your offline storage, or cloud storage, and whenever you want to recent the game to having that sound you just replace these files.

AFAIK mainly want these three files.
Alan Wake\data\ep999-000.rmdp
..\Alan Wake\data\ep999-004-en.rmdp
..\Alan Wake\data\ep999-006.rmdp

But just replacing all of them easy as 1 2 3, and there zero issues as well AFAIK.
Τελευταία επεξεργασία από Dr.Shadowds 🐉; 10 Σεπ, 21:14
Αναρτήθηκε αρχικά από fadster:
Αναρτήθηκε αρχικά από Jamanfi:
There's an easier way to do it by editing the app manifest to make it think it's already been updated.

https://www.reddit.com/r/Steam/comments/mfqt0j/comment/gsps6jd/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Not 100% sure it works though. I've made a copy of the game's data folder just in case. If it does get updated, I'll replace the updated data folder with the old one, and hope that works.

That method does work but the instructions in that post are not very clear. You need to set the build ID to the most recent one and do the same with any manifest ID that got updated. This information is available on SteamDB.

If the update was already installed and you have a backup of the old version, then copying that backup over the installed update will also work. Of course, you'll have to repeat this process whenever a new update comes out.
My guide not super user friendly, and because Steamdb.info change few things I have to redo the screenshots, as well how to confirm what things you have in your text file. You mainly just changing the numbers, and that it unless Devs added stuff for everyone for free that not optional DLC you can uninstall/remove.
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