RimWorld
Fluffy Breakdowns
BioTech Bugs
constructor ♥♥♥ was trying to repair stuff but just sits and stares (standing is the action).

Exception in JobDriver tick for pawn Mech_Constructoid29689 driver=JobDriver_Maintenance (toilIndex=1) driver.job=(FluffyBreakdowns_Maintenance (Job_223586) A=Thing_ElectricStove41199)
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Fluffy_Breakdowns.JobDriver_Maintenance+<>c__DisplayClass3_0.Fluffy_Breakdowns.JobDriver_Maintenance+c__DisplayClass3_0.<MakeNewToils>b__0_Patch0(Fluffy_Breakdowns.JobDriver_Maintenance/<>c__DisplayClass3_0)
at Verse.AI.JobDriver.DriverTick () [0x00163] in <a7d7c17c253e4b3abddb592871ee455b>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch1 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
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Lujke 23 Okt 2022 @ 5:59am 
I am also experiencing this.
me three
sane
Breadboi 23 Okt 2022 @ 12:31pm 
Same problem here
Yeah this is a global issue. It can't repair any of the buildings. Can confirm this is a bug with the mod itself.

If I do force a pawn to do it the contructor ♥♥♥ does move away to do another job.
Terakhir diedit oleh LocalCatMom~; 23 Okt 2022 @ 1:45pm
DurzoB4 23 Okt 2022 @ 2:38pm 
Same here, hopefully this can be fixed soon.
Dan 23 Okt 2022 @ 7:19pm 
Same issue. I thought it was just part of how they were designed at first until I saw people talking about it haha.
"well yeah sometimes the bots have to just be introspective for awhile right?"
Rather than just saying "Yes, I too am having the issue" I'll also post the actual log. I'm pretty sure it's nearly incidental, but if there's any useful info there sobeit

Exception in JobDriver tick for pawn Mech_Constructoid17258 driver=JobDriver_Maintenance (toilIndex=1) driver.job=(FluffyBreakdowns_Maintenance (Job_111825) A=Thing_Battery50289)
System.NullReferenceException: Object reference not set to an instance of an object
at Fluffy_Breakdowns.JobDriver_Maintenance+<>c__DisplayClass3_0.<MakeNewToils>b__0 () [0x00036] in <a1c7149df60a40afb73fef16e2ea1bb5>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch0(Verse.AI.JobDriver)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch1 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
schwarzrotes 24 Okt 2022 @ 11:39am 
Exception in JobDriver tick for pawn Mech_Constructoid691598 driver=JobDriver_Maintenance (toilIndex=1) driver.job=(FluffyBreakdowns_Maintenance (Job_2277627) A=Thing_Battery_CrashLanded61265)
System.NullReferenceException: Object reference not set to an instance of an object
at Fluffy_Breakdowns.JobDriver_Maintenance+<>c__DisplayClass3_0.<MakeNewToils>b__0 () [0x00036] in <27fbdfc3b5494a3db97d7b1e2c595408>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch0(Verse.AI.JobDriver)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
chrisque1 24 Okt 2022 @ 12:56pm 
+1
Vehem 24 Okt 2022 @ 1:03pm 
2
Temporary work around - in \Defs\WorkGiverDefs\WorkGiver_Maintenance.xml set WorkType to "BasicWorker" and allow the "Basic" work type for your constructors - these will then do the repairs and the bots will ignore the job - not a fix, but prevents the need to manually manage repairs
Terakhir diedit oleh Vehem; 24 Okt 2022 @ 1:03pm
same
Kazemi 25 Okt 2022 @ 3:04pm 
same for me
Lujke 25 Okt 2022 @ 5:57pm 
Diposting pertama kali oleh Vehem:
Temporary work around - in \Defs\WorkGiverDefs\WorkGiver_Maintenance.xml set WorkType to "BasicWorker" and allow the "Basic" work type for your constructors - these will then do the repairs and the bots will ignore the job - not a fix, but prevents the need to manually manage repairs

Can confirm, this does work as a temp fix. Cheers mate!
Comton 26 Okt 2022 @ 3:18am 
Very strange that the work type bug

I tested some things but nothing work
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