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Anyways, if you want to get started with playermodel making, I suggest the tutorials I followed:
General blender to gmod (teaches qc files, vtf, vmt)
https://www.youtube.com/watch?v=XNg_UouLbcA
Garry's Mod blender playermodel tutorial series (goes through the whole process)
Part 1: https://www.youtube.com/watch?v=Oet1SJ3yhE0
Part 2: https://www.youtube.com/watch?v=TfBv3I6YUyg
Part 3: https://www.youtube.com/watch?v=yMARsirE99I
Part 4: https://www.youtube.com/watch?v=zJKo2YZvlv8
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Can i get this model with textures in obj or fbx?
get yourself the blender source tools and crowbar, unpack the gma, decompile the .mdl and you got yourself a .smd that blender source tools can read. you can then convert to anything needed
I didn't originally make the doge model; i took the existing one and fixed up the mesh and textures a bit. The weird thing is the original addon now points to this addon as the "original" so nobody really knows where this doge model came from.
tl;dr: feel free to use it, go wild!
ponies
the mlp playermodel was the only example i could find of quadruped playermodels so i reverse engineered them and used their skeleton and animations in the doge and the goat playermodels