Counter-Strike 2
Aim_Rush / Aim training map
Some suggestions Nov 2024
1. Implement specific player and bot spawns relative to each other. IE depending on where player spawns will effect where the bots spawns. Currently you can spawn within a bot's line of sight which can be extremely awkward.

2. When you can please consider adding official A and B sites. Either as new maps or as an extension to this one. This is great practice sure, but practicing on a specific map is even better.

3. Kill bots when player is in the menu spawn. Keeping them around is just slightly inefficient, since the player's computer continues to calculate their movement for no reason and can sometimes hear them moving.

4. A potential solution to the p2000 issue. Maybe default the player as a CT rather than a T and don't replace their starting pistol with a deagle by default, so that if they have the p2000 equipped they can use it as normal.

5. Add an option for bots to have agent skins, like what is used in Fast Warmup - Bot Training

6. An option for a bomb to be planted that the player has to defend from being defused though this goes in direct conflict with the potential p2000 suggestion.

7. Utility for toggle for player and bots separately. Utility can either ease or increase some pressure while still facing the number of bots the player has in mind.