Call of Duty: Black Ops III

Call of Duty: Black Ops III

SLIPPIN' N TRIPPIN' ZOMBIES EA
Map Feedback
After playing this map and getting to round 20 my overall first impression of this map is that it is really awesome! I love the use of all the waterpark and spaceland assets and the overall theme and atmosphere of the map is astonishing! I take it that this map is heavily inspired by dannyy's waterpark map with the assets and iw theme, early popular 2000s music playing in different areas of the map, the shangri la spikes everywhere, etc... and I think that's really cool! I also appreciate the free perk easter egg with the ducks! However, I do have a major gripe with this map as well as a few things worth mentioning...

1. This one is the major gripe, the power absolutely needs to be reworked!!! Having to go and find the parts to the power is not a big deal at all, thats totally fine, but having to fill a bunch of soul boxes to just open the power door is absurd and is not a good map design feature in the slightest. I wasn't able to get the power on and opened up until round 15 which is ridiculous. I think the soul boxes should give you another reward and just be able to buy the door to the power or have a way to open it thats very much easier than soul boxes.

2. I absolutely love the perk variety on this map and I really appreciate that so much! However, it appears that the only perk that is missing is Deadeye Dewdrops. adding a machine on the map somewhere would be immensely appreciated! Maybe somewhere in the arcade or power room would be cool.

3. For whatever reason, the shield appears to be really hard to build. when you go up and start building it it will just stop pretty much as soon as you start. After hundreds of attempts to try and build it I was finally able to get it to work thankfully somehow, but it needs to definetly be fixed.

4. Indicators and animations for when you teleport to pap and back would be very appreciated. The teleporting is immediate which is fine for teleporting to pap but theres no indication for when you get teleported back, and I have a feeling a lot of people will be losing paped weapons this way, so tweaking this would be very nice to see.

5. I think it would be really cool to see 1 or 2 more mini bosses on this map, assumably one from iw like the brute from spaceland or the radioactive thing crogs. The napalm zombies are fine on this map but having them spawn every round gets a tad annoying after a while.

Other than those I think this map is absolutely incredible and im excited to hopefully see more maps from you in the future!
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115/38 megjegyzés mutatása
SpookiiiYT  [Fejlesztő] 2023. ápr. 16., 23:35 
i agree with everything said here and i actually jumped straight on to change a few things rn!

So far i have fixed/ moved power, i have added deadshot, i have also fixed and moved the shield table (it didnt like its old homeD:) and i am working on a 2nd mini boss as we speak!! thanks for reaching out and taking your time to write this!!
yeah, power wasn't hard to turn on but it was definitely tedious lol. Maybe just adding the parts to every corner of the map instead of soul boxes and having the boxes reward the player with a specialist would be neat.
Legutóbb szerkesztette: Hoodlum_MillS; 2023. ápr. 16., 23:56
I went back and played this map again with all the changes and it was definitely a way more enjoyable experience! I think utilizing the soul boxes for pap only is so much better, although it would still be cool to see teleporter anims and I would love to maybe see the paped kendals being dual wield explosives again but not the biggest of deals, i'll also have to play this map again when the mini boss gets added as well. Thank you a ton for listening to my feedback and taking action on it, I really appreciate it!
I'm not sure if anyone else has encountered a bug where a dog wouldn't spawn during dog rounds, effectively softlocking my game. I do not know what caused this happen and have not been successful in trying to replicate this bug.

Absolutely love the 80's aesthetic IW zombies had and hoping there are more plans for this map and other future map creators.
SpookiiiYT  [Fejlesztő] 2023. ápr. 18., 0:57 
As for the dog round issue, I’ve only ever heard of anyone encountering it once before, I attempted a fix and after hundreds of play hours, I didn’t get it again. I’m sorry about this.

I am currently working on another 80’s themed IW map and I hope you guys stick around to check that out when it comes out!! The goal is to have multiple IW maps all connected through an EE story. I’ll be mainly focusing my energy on 70-90’s themed maps as a mapper from here on out.

There is still work to be done on slippin trippin so I will be devoting most of my time to this project before I heavy push on any of my other projects do not worry! I’m aiming to having the next mini boss out by tomorrow at the latest. Thank you all for playing and giving me feedback! This helps tremendously!!
I really love this map! There's just a few recommendations I have.

1. Deadeye doesn't give the no recoil effect like it does in IW or like it says when you look at the perk machine.

2. Bombstoppers gave increased explosive damage in IW, it would be nice if it got that effect here.

3. If possible, I think getting the IW double pack system would be really nice since change chews already gives us a way to get the BO3 double pack effects.

4. In the area near change chews, I noticed the dogs/tigers would climb up the stage to get to me, but would glitch out as they seemed to try and play the zombies climbing animation which makes their model look super broken until they finish the animation. Not a big deal, but fixing it would be a nice bit of polish for the map.

5. When down with solo quick revive you get the bo3 packed mr6 which doesn't really fit with the IW theme, if possible I think replacing those would be a nice change.

6. The BO3 death machine also doesn't really fit in here IMO, I'm not sure what it would be changed with, maybe with one of the card weapons from IW like the eraser, claw, steel dragon, or vortex gun. I've seen the claw used as a death machine replacement in other maps so that might be the easiest one to use.

7. The music. The music really helps give this map the feel of an IW map, but I just have one recommendation. I think instead of having songs be localized to one area and playing on loop, songs should be played across the map so you hear the same song in all parts of the map where you currently hear music, and the songs cycle through all of them. That way you don't have to hear the same song over and over if you want to stay in one area.

Again, this is a really awesome map and I'm looking forward to future updates to this map as well as your future IW maps!
Legutóbb szerkesztette: Dexter307; 2023. ápr. 19., 18:09
I am a fan of gums I would like to see gum machines in areas that are not visited much so it will give those areas a purpose

(I don't know if there is a way to get gums on the map)
Legutóbb szerkesztette: DIVINIUM115; 2023. ápr. 18., 4:22
The hitboxes for zombies feels very off to where using anything but a full auto weapon or shotgun early on is too dangerous
SpookiiiYT  [Fejlesztő] 2023. ápr. 18., 17:07 
easton_mccrate eredeti hozzászólása:
The hitboxes for zombies feels very off to where using anything but a full auto weapon or shotgun early on is too dangerous
the hitbox's are identical to the default zombies, not sure what your problem might be
One thing I noticed, in IW slappy taffy increased melee to 1600 so it would one hit until round 15. Changing this would be another nice way to make this map even more like IW.
I really like the colors and vibe, but looking for parts is a nightmare because of this. Nothing stands out, and Pack a Punch and the EE is confusing to figure out past soul boxes.
SpookiiiYT  [Fejlesztő] 2023. ápr. 20., 20:16 
Cloneus eredeti hozzászólása:
I really like the colors and vibe, but looking for parts is a nightmare because of this. Nothing stands out, and Pack a Punch and the EE is confusing to figure out past soul boxes.

sorry to hear this man.. ive put power parts both in places the player is likely to walk through several times. i may move them if more continue to complain, but i feel they are in decent spots as of right now.
Absolutely loving the new shortcut from the arcade to the stage area! However after purchasing it the prompt to buy it on the arcade side doesn't seem to go away and it seems like you can just keep wasting points on it which is kinda funny honestly but should probably be fixed lol
Also I was playing as Dempsey and I kept getting Andre quotes so idk whats going on there
SpookiiiYT  [Fejlesztő] 2023. ápr. 20., 22:11 
Mr. Pants eredeti hozzászólása:
Absolutely loving the new shortcut from the arcade to the stage area! However after purchasing it the prompt to buy it on the arcade side doesn't seem to go away and it seems like you can just keep wasting points on it which is kinda funny honestly but should probably be fixed lol
lol i did fix this, re update ur map, i added a couple new shortcuts between places!:D
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115/38 megjegyzés mutatása
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