Stellaris

Stellaris

! Sartek Tradition - Ascension Perk Merger
 This topic has been pinned, so it's probably important
ArutamSartek  [developer] 14 Mar, 2023 @ 12:37pm
Features List
  • Adds global flags to certain ascension perks so the mod can account for missing optional mods, allowing you to tailor your mod list to your liking.
  • Adds a menu (either an edict or with Dynamic Menu Mod) so you can change ascension perk/tradition behaviors. (Offline; waiting for more mod features)
  • Effects from specific mods that have been accounted for will deactivate if the required mods are missing. (Due to modding limitations some modifiers can only be changed before launching Stellaris)
  • Low priority overrides from Gigastructural Engineering & More are proritized (with the correct mod load order!) effectively assuring AI selects either Galactic Wonders or Master Builders more often. (I agree; these perks are powerful when using Giga)
  • Gigastructural Engineering & More crisis related bonuses to Defender of the Galaxy still apply as well as asteroid customization points (hidden effect) with Eternal Vigilance.
  • NSC3 overrides to vanilla ascension perks are also accounted for.
  • More Events Mod adds a mid-game crisis called Vazurans, added Vazuran damage multiplier to Defenders of the Galaxy without overlapping Gigastructural’s crisis damage multipliers.
  • Plentiful Traditions’ Cybernetics tradition is now called Robotization.
  • EST’s Biogenesis tradition is now called Proliferation since Plentiful Traditions already has a Biogenesis tree.
  • After much thought and with utmost respect, Plentiful Traditions’ Faith tradition is now called Belief (dear OP, may your cat rest in peace)
  • Plentiful Traditions’ Order tradition is now called Command.
  • Plentiful Traditions’ Industry tradition is now called Materials.
  • Fixes conflict with starbase modules, static modifiers for these modules were decreased for apparently no reason in Plentiful Traditions 3.X – Extra Perks and caused starbases with no modules when used with other mods.
  • UAP events for Trascendent Learning, Executive Vigor and Eternal Vigilance still trigger.
  • Added AA's Utopian Dream compatibility and merged effects for some vanilla perks, certain megastructures still require mega-engineering to avoid conflict with gigastructures. Unlocking megastructures with some ascension perks DO require that you have Utopian Dream active (It goes ABOVE gigastructures mod if you are using both).
  • Simple Traditions, Industry tradition is now called Manufacturing also please refer to ! Sartek Economy District Merger Add-on for further compatibility.
  • "Require an empty Tradition Tree slot" restriction has been removed on all perks. (Paradox why?)
  • Added compatibility between UAP and Stellar Manipulation (Gigastructures submod). It seems both mods shared the same ap string name, now these are separated into two perks.
Last edited by ArutamSartek; 8 Jul, 2024 @ 10:59am